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Ground Control - Test, Taktik & Strategie, PC - 4P.de
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Veröffentlicht inTests

Ground Control (Taktik & Strategie) – Ground Control

4P Testbild

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© 2rogan - stock.adobe.com / Nintendo, Microsoft, Sony

Dance Dance Revolution: Hottest Party 2(Musik & Party) von Konami Credit: 2rogan - stock.adobe.com / Nintendo, Microsoft, Sony

Ground Control ist ein Strategiespiel, welches auf den Bau von Basen und das Aufstellen von Einheiten komplett verzichtet. Hier geht es nur um den Kampf und ums blanke Überleben. Die damit verbundene Taktik und Action bringen jede Menge spannende Spielstunden mit sich.

Gameplay/Story
Ground Control ist eines der wenigen Echtzeit-Strategiespiele, das sich positiv von der Konkurrenz abhebt.
Bislang musste man sich in fast jedem Strategiespiel mit dem Bau von Basen, dem Erschaffen von Einheiten und vielleicht auch noch mit der Verwaltung und Beschaffung von wichtigen Ressourcen beschäftigen. Das alles hat Ground Control nicht. Alles was hier zwischen Sieg und Niederlage entscheidet, ist die Taktik auf dem Schlachtfeld.
Wie jedes andere Spiel bietet auch Ground Control eine Story:
In ferner Zukunft streiten sich zwei konkurrierende Rassen, denn beide sind auf der Suche nach wichtigen, außerirdischen Artefakten. Auf der einen Seite steht die Cravyn Corporation und auf der anderen Seite Der Orden der neuen Dämmerung. Beide liefern sich einen erbitterten Kampf um die Artefakte heil zu bergen.

Nach einem aufwendig gemachten Intro geht es auch schon los.
In unserer ersten Mission befinden wir uns auf der Seite der Cravyn Corporationsion. Durch ein Briefing bekommen wir unseren Auftrag erteilt. Dann kommt auch schon das Drop-Schiff mit den Einheiten angeflogen, lädt diese ab und schon geht es los. Wie gesagt es gibt keinen Basen-Bau und somit auch keinen Einheitenbau.
Dann geht es auf das Schlachtfeld zur Sache.
 

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