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{"id":3240803,"date":"2024-06-27T17:05:16","date_gmt":"2024-06-27T15:05:16","guid":{"rendered":"https:\/\/4players.fdpub.de\/?p=3240803"},"modified":"2024-06-28T09:26:16","modified_gmt":"2024-06-28T07:26:16","slug":"was-palworld-schoepfer-mizobe-bei-nintendo-gelernt-hat","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/was-palworld-schoepfer-mizobe-bei-nintendo-gelernt-hat\/3240803","title":{"rendered":"Was Palworld-Sch\u00f6pfer Mizobe bei Nintendo gelernt hat"},"content":{"rendered":"\n

W\u00e4hrend Entwicklerstudio Pocketpair weiterhin an Updates und neuen Inhalten zu seinem Survival-Hit Palworld<\/strong> werkelt, k\u00f6nnte man sich im Hintergrund auf eventuelle Rechtsstreitigkeiten mit Nintendo vorbereiten. Aber: Noch ist vom japanischen Spielekonzern noch niemand auf sie zugekommen.<\/p>\n\n\n\n

Pocketpairs CEO Takuro Mizobe sagte in einem Interview, dass sie von Nintendo oder der Pok\u00e9mon Company noch nichts geh\u00f6rt h\u00e4tten. Zwischen Palworld und Pok\u00e9mon werden gemeinhin und nicht zu Unrecht starke Parallelen gezogen <\/strong>\u2013 und Nintendo ist daf\u00fcr bekannt, die eigenen Marken stark zu sch\u00fctzen.<\/p>\n\n\n\n

Palworld kopiert weiter unbehelligt Pok\u00e9mon<\/h2>\n\n\n\n

Der gro\u00dfe und f\u00fcr viele \u00fcberraschende Erfolg<\/strong> von Palworld schon kurz nach dessen Release Mitte Januar schob das Survival-Spiel schnell ins Rampenlicht – und rief auch The Pok\u00e9mon Company auf den Plan. Immerhin war die \u00fcberall zu lesende Bezeichnung \u201ePok\u00e9mon mit Waffen\u201c nicht weit hergeholt. \u201eWir beabsichtigen, alle Schritte zu untersuchen und geeignete Ma\u00dfnahmen zu ergreifen, um gegen Handlungen vorzugehen, die die geistigen Eigentumsrechte in Bezug auf Pok\u00e9mon verletzen\u201c, hie\u00df<\/a> es damals in einer \u00f6ffentlichen Erkl\u00e4rung.<\/p>\n\n\n\n

Im Gespr\u00e4ch mit GameFile (via Eurogamer<\/a>) sagte Takuro Mizobe, dass dieser \u201eDrohung\u201c jedoch nie nachgegangen wurde: \u201eWir haben bisher weder von Nintendo noch der Pok\u00e9mon Company etwas geh\u00f6rt<\/strong>.\u201c Was tats\u00e4chlich erstaunt: Der ehemalige Leiter der Rechtsabteilung von The Pok\u00e9mon Company, Don McGowan, sagte schon vor Monaten, er sei \u201e\u00fcberrascht, dass Palworld \u00fcberhaupt so weit gekommen<\/a> ist\u201c.<\/p>\n\n\n\n

Mizobe erz\u00e4hlte in dem Interview au\u00dferdem, wie seine Karriere als Spieleentwickler<\/strong> durch ein einj\u00e4hriges, von Nintendo unterst\u00fctztes Trainingsprogramm begonnen hat. Als Student des Programms half Mizobe dabei, ein kostenloses Spiel f\u00fcr den Nintendo DSi auf den Markt zu bringen: The Tentai Show, ein einfacher Shooter, der nur in Japan ver\u00f6ffentlicht wurde. Was er aus der Zusammenarbeit gelernt hat:<\/p>\n\n\n\n

\n

\u201eIch denke immer: Es ist sehr schwer, neue Dinge zu entwickeln. In der Spieleentwicklung m\u00fcssen wir das nat\u00fcrlich manchmal tun, aber ich versuche so weit wie m\u00f6glich zu vermeiden, neue Dinge zu erschaffen.\u201c<\/p>\nTakuro Mizobe, CEO von Pocketpair<\/cite><\/blockquote>\n\n\n\n

Zu Palworld erscheint<\/a> heute ein Update mit einer neuen Region sowie einer PvP-Arena und neuen Pals<\/strong>. Eine PlayStation 5-Version ist zudem in Entwicklung. Vielleicht hat man bei Nintendo ja auch Wichtigeres zu tun \u2013 immerhin wurden auf der Nintendo Direct eine Menge neuer Inhalte<\/a> vorgestellt.<\/p>\n\n\n\n


\n\n\n\n

Unser EM-Tippspiel<\/a> startet! Die besten Teilnehmer*innen gewinnen einen Beamer, eine Soundbar, einen Kurzurlaub und vieles mehr. Jetzt noch schnell anmelden.<\/p>\n\n\n\n


\n\n\n\n

Quellen: Eurogamer, The Pok\u00e9mon Company, Steam<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

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