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{"id":3239730,"date":"2024-06-25T18:00:00","date_gmt":"2024-06-25T16:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/?p=3239730"},"modified":"2024-06-25T17:45:23","modified_gmt":"2024-06-25T15:45:23","slug":"supervive-angespielt-vorschau-league-of-legends-meets-battle-royale","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/specials\/vorschau\/supervive-angespielt-vorschau-league-of-legends-meets-battle-royale\/3239730","title":{"rendered":"Supervive angespielt: Das n\u00e4chste “10.000 Stunden-Spiel”? Wie ein Ex-LoL-Chef MOBA mit Battle Royale kombiniert"},"content":{"rendered":"\n
Joe Tung wei\u00df wie ein gutes kompetitives Spiel auszusehen hat. Jahrelang hat er bei Riot Games die Entwicklung von League of Legends<\/strong> \u00fcberwacht, war zwischenzeitlich sogar Executive Vice President. 2020 gr\u00fcndete er sein eigenes Studio, um das “tiefg\u00e4ngigste Spiel der Welt”<\/strong> zu erschaffen: Supervive<\/strong>.<\/p>\n\n\n\n
Im Juni 2023 enth\u00fcllten Tung und sein Team erstmals ihre Vision eines komplexen und kompetitiven Multiplayer-Spiels unter dem Namen Project Loki. In den letzten Monaten reifte das Projekt in Folge von mehreren geschlossenen Alpha-Tests und hat nun auch einen richtigen Namen. Wir durften im Rahmen eines Online-Events erstmals selbst Supervive ausprobieren und verraten euch, weshalb vor allem Fans von Battlerite<\/strong> oder dem geistigen Vorg\u00e4nger Bloodline Champions<\/strong> interessiert sein d\u00fcrften.<\/p>\n\n\n\n
Supervive: Ein ungew\u00f6hnlicher, aber doch vertrauter Genre-Mix<\/h2>\n\n\n\n
Theorycraft Games bezeichnet Supervive als ein “neon-apokalyptisches Hero Battle Royale inmitten einer Action-Sandbox”, aber wenn man mich fragt: So richtig h\u00e4tte ich mir unter dieser Bezeichnung kaum etwas vorstellen k\u00f6nnen. Oder zumindest nicht das, was ich mit anderen nationalen und internationalen Redakteur*innen vor kurzem spielen durfte. Stattdessen war es f\u00fcr mich am Ende eine Mischung aus League of Legends, Battlerite und Battle Royale<\/strong>, dessen M\u00f6glichkeiten riesig sind \u2013 aber auch ebenso komplex. Das k\u00f6nnte zum Knackpunkt werden.<\/p>\n\n\n\n
Aber fangen wir einmal ganz von vorne an: In Supervive treten mehrere Teams, bestehend aus maximal vier Spieler*innen, auf einer riesigen Karte<\/strong> gegeneinander an. Zuvor w\u00e4hlt man sich noch seinen Charakter aus: 15 verschiedene J\u00e4ger*innen<\/strong> gibt es zu Beginn, die jeweils unterschiedliche St\u00e4rken und Schw\u00e4chen bieten. Manche von ihnen sind klassische Fernk\u00e4mpfer*innen (Bogen, Gewehr), manche greifen eher aus n\u00e4chster N\u00e4he an, andere wiederum heilen lieber oder unterst\u00fctzen auf andere Art und Weise. Auf den ersten Blick gibt es hier keine allzu gro\u00dfen \u00dcberraschungen, sondern das Meiste hat man so oder so \u00e4hnlich schon in anderen Spielen zu Gesicht bekommen.<\/p>\n\n\n\n