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{"id":3239006,"date":"2024-06-23T12:10:00","date_gmt":"2024-06-23T10:10:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/?p=3239006"},"modified":"2024-06-21T13:33:38","modified_gmt":"2024-06-21T11:33:38","slug":"multiplayer-roguelike-im-neonlicht-hyper-light-breaker-auf-dem-sgf-angezockt","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/multiplayer-roguelike-im-neonlicht-hyper-light-breaker-auf-dem-sgf-angezockt\/3239006","title":{"rendered":"Multiplayer-Roguelike im Neonlicht – Hyper Light Breaker auf dem SGF angezockt"},"content":{"rendered":"\n

Ein paar Mal bin ich um den entsprechenden Stand auf dem Summer Game Fest interessiert herumscharwenzelt, aber er war immer belegt und ich hatte keinen Termin ausgemacht. Am letzten Tag konnte ich aber doch etwas in Hyper Light Breaker<\/strong> hineinspielen.<\/p>\n\n\n\n

Zugegeben, ich hatte das Spiel von Entwicklerstudio Heart Machine nicht auf dem Schirm, mir war jedoch der pixel-stylishe Vorg\u00e4nger im Geiste Hyper Light Drifter<\/strong> noch im Kopf. Interessant ist, dass man mit dem Nachfolger sowohl grafisch als auch Gameplay-technisch einen neuen Weg geht \u2013 der Look jedoch hat sofort einen Wiedererkennungswert.<\/p>\n\n\n\n

Hyper Light Breaker: Neues Genre, neue Grafik – altbekannter Look<\/h2>\n\n\n\n

Wenn man Hyper Light Drifter aus dem Jahr 2016 und das noch ohne Releasezeitraum versehene Hyper Light Breaker vergleicht, f\u00e4llt zun\u00e4chst auf, dass ihr den neuen Titel nicht mehr in einer Top-Down-Perspektive im Pixel-Look spielt. Vielmehr geht es in eine 3D-Umgebung, in der ihr eure Hauptfigur, einen sogenannten Breaker, aus der dritten Person steuert. Der Artstyle bietet jedoch viele bekannte Elemente wie das Charakterdesign oder den Neon-Look in kr\u00e4ftigen, oft knalligen Farben<\/strong> wie Pink und T\u00fcrkis.<\/p>\n\n\n\n

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