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{"id":3237091,"date":"2024-06-14T10:08:37","date_gmt":"2024-06-14T08:08:37","guid":{"rendered":"https:\/\/4players.fdpub.de\/?p=3237091"},"modified":"2024-06-14T10:08:40","modified_gmt":"2024-06-14T08:08:40","slug":"prince-of-persia-the-sands-of-time-remake-neuerungen-vorgestellt","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/prince-of-persia-the-sands-of-time-remake-neuerungen-vorgestellt\/3237091","title":{"rendered":"Prince of Persia: The Sands of Time – Moderne Prinzessin und komplett \u00fcberarbeitetes Kampfsystem angek\u00fcndigt"},"content":{"rendered":"\n

Einst als Release f\u00fcr 2021 geplant, hat sich die Ver\u00f6ffentlichung und die Gr\u00f6\u00dfe der Neuauflage von Prince of Persia: The Sands of Time<\/strong> mehrfach verschoben. Im Rahmen der Ubisoft Forward 2024 k\u00fcndigte der Publisher an, dass aus dem Remastered mittlerweile ein Remake<\/strong> geworden ist, welches 2026<\/strong> erscheinen soll.<\/p>\n\n\n\n

Mehr Infos geschweige denn erstes Bild- oder Videomaterial lieferte die Pr\u00e4sentation allerdings nicht. In einem Interview haben jedoch Creative Director Bio Jade Adam Granger und Game Director Michael McIntyre ein paar Einblicke gew\u00e4hrt, wie anders oder gleich<\/strong> die Neuauflage im Vergleich zum Original wird. <\/p>\n\n\n\n

Prince of Persia: The Sands of Time Remake mit gleicher Story, aber moderner Farah<\/h2>\n\n\n\n

Grunds\u00e4tzlich, so hei\u00dft es schon zu Beginn des von Ubisoft selbst gef\u00fchrten Interviews<\/a>, soll sich inhaltlich beim Remake von Prince of Persia: The Sands of Time nicht so viel \u00e4ndern. “Wir werden keine andere Geschichte erz\u00e4hlen; es ist immer noch die gleiche Geschichte<\/strong>, die wir aus dem Original kennen, denn es war wirklich eine sch\u00f6ne Erz\u00e4hlung”, so McIntyre. <\/p>\n\n\n\n

Dennoch gibt es ein paar Punkte, die man anpackt. Zum einen will man den verschiedenen Charakteren etwas mehr Text geben, zum anderen vor allem Farah \u00fcberarbeiten<\/strong>. Zwischen ihr und dem Prinzen soll es generell mehr Interaktionen geben: “W\u00e4hrend sie im Original eine wunderbare Pers\u00f6nlichkeit war, fehlte es ihr meiner Meinung nach an Eigenst\u00e4ndigkeit und Tiefe als Person. Also haben wir sie zu einer echten Begleiterin gemacht; sie hat Gr\u00fcnde, dort zu sein, sie ist eine wirkliche Verb\u00fcndete, aber auch eine eigenst\u00e4ndige Person mit einem Hintergrund, W\u00fcnschen, Bed\u00fcrfnissen, Sehns\u00fcchten und Vorlieben” f\u00fchrt Granger aus. <\/p>\n\n\n\n

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