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{"id":3233176,"date":"2024-05-30T10:04:42","date_gmt":"2024-05-30T08:04:42","guid":{"rendered":"https:\/\/4players.fdpub.de\/?p=3233176"},"modified":"2024-05-30T10:04:46","modified_gmt":"2024-05-30T08:04:46","slug":"stardew-valley-farming-zukunft-version-update-1-6-updates-concernedape-eric-barone","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/stardew-valley-farming-zukunft-version-update-1-6-updates-concernedape-eric-barone\/3233176","title":{"rendered":"Wie geht es weiter mit Stardew Valley? Entwickler teilt Gedanken zu Updates"},"content":{"rendered":"\n

Stardew Valley<\/strong> mag vielleicht kein brandneuer Titel mehr sein, aber mithilfe von Updates h\u00e4lt es sich bisher immer frisch und verf\u00fcttert seit seiner Ver\u00f6ffentlichung vor acht Jahren unaufh\u00f6rlich neuen Content an Spieler*innen. <\/p>\n\n\n\n

Der letzte gro\u00dfe Sprung in eine neue Generation liegt noch gar nicht so weit zur\u00fcck: Mit Version 1.6<\/strong> prasselten eine ganze Menge zus\u00e4tzlicher Inhalte auf die Community ein. Aber kann es noch lange so weiter gehen mit den st\u00e4ndigen Updates oder wird Barone bald Schicht im Schacht ausrufen?<\/p>\n\n\n\n

Er geht mit dem Flow: Stardew Valley-Sch\u00f6pfer Eric Barone arbeitet ohne steifen Update-Plan<\/h2>\n\n\n\n

Neugierig auf die Zukunft von Stardew Valley zeigte man sich auch bei PC Gamer (via Gamesradar<\/a>) w\u00e4hrend eines Interviews mit dem Entwickler. Eine entsprechende Nachfrage entlockte ihm die Antwort, dass zwar nichts geplant sei, er das Kapitel rund um seinen Videospiel-Hit allerdings noch nicht endg\u00fcltig schlie\u00dfen m\u00f6chte<\/strong>. Aufwendige Planungsphasen waren, wie es scheint, sowieso noch nie Teil von Barones Vorgehen in Bezug auf Updates. <\/p>\n\n\n\n

Stattdessen l\u00e4sst er die Ideen meist auf sich zukommen<\/strong>, beispielsweise w\u00e4hrend er selbst spielt und pl\u00f6tzlich denkt: “Man, ich w\u00fcnschte, das w\u00e4re Teil des Games”. In einer solchen Situation befand er sich schon h\u00e4ufig, jedoch schaffte es bei weitem nicht jede seiner Eingebungen auch in die Tat umgesetzt zu werden. Im entsprechenden Auswahlprozess werden manchmal zus\u00e4tzlich Fan-W\u00fcnsche von ihm ber\u00fccksichtigt, laut eigener Aussage priorisiert er diese jedoch nicht und fokussiert sich eher auf seine eigene Intuition<\/strong>. <\/p>\n\n\n\n

Die sagt ihm, dass jeder Aspekt von Stardew Valley trotz bisheriger Anpassungen immer noch Raum f\u00fcr Erweiterungen<\/strong> bietet. Dass er \u00fcberhaupt in die Verlegenheit kommen w\u00fcrde, ein Spiel zu erschaffen, welches so popul\u00e4r ist, dass Updates auch Jahre nach Release auf so breites Interesse sto\u00dfen, h\u00e4tte Barone \u00fcbrigens nie gedacht. W\u00e4re er damals schlauer gewesen, sagt er, h\u00e4tte er sich den Weg f\u00fcr Neuerungen am liebsten von Anfang an vern\u00fcnftig geebnet, damit weniger nachtr\u00e4gliche Arbeit n\u00f6tig gewesen w\u00e4re.<\/p>\n\n\n\n

Theoretisch k\u00f6nnte er ewig an seinem Deb\u00fct-Titel weiter werkeln, aber nach seinen mittlerweile zw\u00f6lf Jahren in Pelican Town h\u00e4lt er es f\u00fcr angemessen, erstmal neue Gefilde zu erkunden<\/strong>. Nach der Fertigstellung von Stardew Valley 1.6, das immer noch den Konsolenrelease vor sich hat<\/a>, m\u00f6chte er sich daher erstmal seinem neuen Projekt Haunted Chocolatier widmen \u2013 und das im eigenen Tempo<\/a>. W\u00e4hrend er damit besch\u00e4ftigt ist, d\u00fcrfte es wahrscheinlich erstmal keine weiteren Updates geben, zumindest keine in der Gr\u00f6\u00dfe von 1.6. <\/p>\n\n\n\n

Quelle: PC Gamer (via Gamesradar)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

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