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{"id":3230695,"date":"2019-06-10T02:01:00","date_gmt":"2019-06-10T00:01:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/microsoft-double_fine_productions_uebernommen_psychonauts_2_im_trailer_ps4-version_bestaetigt\/3230695"},"modified":"2019-06-10T02:01:00","modified_gmt":"2019-06-10T00:01:00","slug":"microsoft-double_fine_productions_uebernommen_psychonauts_2_im_trailer_ps4-version_bestaetigt","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/microsoft-double_fine_productions_uebernommen_psychonauts_2_im_trailer_ps4-version_bestaetigt\/3230695","title":{"rendered":"Microsoft hat Double Fine Productions \u00fcbernommen; Psychonauts 2 im Trailer (PS4-Version best\u00e4tigt)"},"content":{"rendered":"

Microsoft hat ein weiteres Studio \u00fcbernommen, und zwar Double Fine Productions – dies gab das Unternehmen beim heutigen Xbox E3 Briefing bekannt. Dadurch erh\u00f6ht sich die Gesamtzahl der Entwicklungsstudios unter dem Label “Xbox Game Studios” auf insgesamt 15. Das Studio wird von Branchenveteran Tim Schafer geleitet. In den vergangenen Jahren wurden u. a. Broken Age, Br\u00fctal Legend, Grim Fandango Remastered, Day of the Tentacle Remastered, Headlander, Full Throttle Remastered und Spacebase DF-9 ver\u00f6ffentlicht.<\/p>\n

Auf der Xbox E3 B\u00fchne pr\u00e4sentierte Double Fine dann Psychonauts 2: “Razputin Aquato, ein ausgebildeter Akrobat und m\u00e4chtiger junger Hellseher, hat seinen lebenslangen Traum verwirklicht, sich der internationalen Spionageorganisation der Psychonauten anzuschlie\u00dfen. Diese Superspione sind jedoch in Schwierigkeiten: Nach seiner Entf\u00fchrung ist ihr Anf\u00fchrer nicht mehr derselbe. Au\u00dferdem gibt es einen Maulwurf in der Organisation, der sich in ihrem Hauptquartier versteckt. Raz muss seine Kr\u00e4fte nutzen, um den Maulwurf zu stoppen, bevor sie ihren geheimen Plan ausf\u00fchren: den m\u00f6rderischen B\u00f6sewicht Maligula von den Toten zur\u00fcckzubringen!” <\/em><\/p>\n

Psychonauts 2 erscheint 2020 f\u00fcr PC, Mac, Linux, PlayStation 4 und Xbox One. Die Ver\u00f6ffentlichungsrechte, die bisher bei Starbreeze lagen, hat Microsoft ebenfalls f\u00fcr 13,2 Mio. Dollar \u00fcbernommen.<\/p>\n","protected":false},"excerpt":{"rendered":"

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