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{"id":3230631,"date":"2020-07-18T10:21:00","date_gmt":"2020-07-18T08:21:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/paradox_interactive-iceflake_studios_surviving_the_aftermath_uebernommen\/3230631"},"modified":"2020-07-18T10:21:00","modified_gmt":"2020-07-18T08:21:00","slug":"paradox_interactive-iceflake_studios_surviving_the_aftermath_uebernommen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/paradox_interactive-iceflake_studios_surviving_the_aftermath_uebernommen\/3230631","title":{"rendered":"Paradox Interactive: Iceflake Studios (Surviving the Aftermath) \u00fcbernommen"},"content":{"rendered":"

Paradox Interactive hat die Iceflake Studios aus Finnland \u00fcbernommen. Das Studio wurde 2007 gegr\u00fcndet und hat Spiele f\u00fcr PC, Konsolen, g\u00e4ngige VR-Systeme und mobile Plattformen entwickelt. Aktuell arbeiten sie an Surviving the Aftermath (Early Access auf PC und Xbox One) – ebenfalls in Zusammenarbeit mit Paradox.<\/p>\n

Damit gibt es nun weltweit neun von Paradox Interactive gef\u00fchrte Studios in sechs verschiedenen L\u00e4ndern. Hierzu geh\u00f6ren: Paradox Development Studio in Stockholm (Schweden), Paradox Arctic in Umea (Schweden), das Paradox-Entwicklungsteam in Malm\u00f6 (Schweden), Paradox Tectonic in Berkeley (USA), Triumph Studios in Delft (Niederlande), Harebrained Schemes in Seattle (USA), Paradox Tinto in Barcelona (Spanien) und Playrion Game Studio in Paris (Frankreich) und Iceflake Studios (Finnland).<\/p>\n

“Als wir unsere Gespr\u00e4che mit Paradox begannen, wussten wir, dass wir einen sehr \u00e4hnlichen Ansatz hatten. Unsere Zusammenarbeit im Rahmen von Surviving the Aftermath war gro\u00dfartig und hat gezeigt, wie \u00e4hnlich unsere Herangehensweise bei der Entwicklung ist. Als Paradox dann vorschlug, dass wir Teil der Familie werden k\u00f6nnten, waren wir begeistert”<\/em>, sagt Lasse Liljedahl, Mitbegr\u00fcnder und Studio-Manager bei Iceflake. “Es hat dabei sicher nicht geschadet, dass wir selbst gro\u00dfe Fans von Paradox-Spielen waren! Dieser neue Schritt hilft uns nun dabei, uns auf unseren Traum zu konzentrieren, einer der besten Entwickler in den Spielgenres zu werden, die wir so sehr lieben.”<\/em><\/p>\n

“Die Zusammenarbeit, die wir bisher mit Iceflake erlebt haben, hat uns allen die Zuversicht gegeben, dass dies eine ideale Erg\u00e4nzung ist”<\/em>, sagte Charlotta Nilsson, COO bei Paradox Interactive. “Surviving the Aftermath passt perfekt in das Portfolio von Paradox, und Iceflake hat sich als die Art von Partner erwiesen, die uns dabei helfen kann, mehr Titel in unseren Kerngenres zu erschaffen. Diese Beziehung in eine langfristige Partnerschaft umzuwandeln, ist eine leichte Entscheidung, und wir sind bestrebt, in den kommenden Jahren noch mehr gro\u00dfartige Spiele mit unseren Fans zu teilen.”<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

Iceflake Studios (Surviving the Aftermath) \u00fcbernommen<\/p>\n","protected":false},"author":549,"featured_media":3190936,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Paradox Interactive: Iceflake Studios (Surviving the Aftermath) \u00fcbernommen","_yoast_wpseo_metadesc":"Paradox Interactive hat die Iceflake Studios aus Finnland \u00fcbernommen. 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