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{"id":3128229,"date":"2018-06-01T13:04:00","date_gmt":"2018-06-01T11:04:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/fifa_19-switch-umsetzung_erneut_mit_eigener_engine_grafik_soll_besser_aussehen\/3128229"},"modified":"2024-05-13T14:24:23","modified_gmt":"2024-05-13T12:24:23","slug":"fifa_19-switch-umsetzung_erneut_mit_eigener_engine_grafik_soll_besser_aussehen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/fifa_19-switch-umsetzung_erneut_mit_eigener_engine_grafik_soll_besser_aussehen\/3128229","title":{"rendered":"FIFA 19: Switch-Umsetzung erneut mit eigener Engine; Grafik soll besser aussehen"},"content":{"rendered":"

FIFA 19<\/a> wird auf Nintendo Switch abermal nicht auf der Frostbite-Engine basieren, best\u00e4tigte Andrei Lazarescu (Produzent des FIFA World-Cup-Modus) in einem Interview mit Dream Team<\/a>. Schon bei FIFA 18 kam eine andere Engine im Vergleich zu den Umsetzungen f\u00fcr PC, PS4 und Xbox One, die allesamt auf Frostbite setzten, zum Einsatz. Der Produzent wollte aber nicht ausschlie\u00dfen, dass die Frostbite-Engine irgendwann in Zukunft noch ihren Weg auf die Switch finden wird – eine abgespeckte Version wollen sie jedenfalls nicht anbieten.<\/p>\n

Trotzdem soll FIFA 19 laut Lazarescu besser als der Vorg\u00e4nger aussehen. Er sagte: “Es war niemals die Absicht, eine einmalige Custom-Engine [f\u00fcr FIFA auf Switch] zu haben, die nie wieder genutzt wird. Die Engine sollte als Basis fungieren, auf die man f\u00fcr zuk\u00fcnftige Titel aufbauen kann.” Einige dieser Grafik-Verbesserungen (Gesichtsbemalung, H\u00fcte etc.) sollen mit dem Weltmeisterschaftsupdate bereits ihren Weg ins Spiel gefunden haben.<\/p>\n","protected":false},"excerpt":{"rendered":"

Switch-Umsetzung erneut mit eigener Engine; Grafik soll besser aussehen<\/p>\n","protected":false},"author":549,"featured_media":3003840,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"FIFA 19: Switch-Umsetzung erneut mit eigener Engine; Grafik soll besser aussehen","_yoast_wpseo_metadesc":"FIFA 19 wird auf Nintendo Switch abermal nicht auf der Frostbite-Engine basieren, best\u00e4tigte Andrei Lazarescu (Produzent des FIFA World-Cup-Modus) in einem Interview m \u2026","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[6],"tags":[48,467,81,466,23,49,24,25,51,33,28,29],"newspack_spnsrs_tax":[],"coauthors":[],"class_list":["post-3128229","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-48","tag-ea_vancouver_ea_romania","tag-electronic_arts","tag-fifa_19","tag-pc_cdrom","tag-playstation3","tag-playstation4","tag-playstation4pro","tag-sport","tag-switch","tag-xboxone","tag-xboxonex","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"FIFA 19: Switch-Umsetzung erneut mit eigener Engine; 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