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{"id":3127493,"date":"2020-09-30T16:05:00","date_gmt":"2020-09-30T14:05:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/ghost_of_a_tale-startschuss_fuer_das_abenteuer_der_bardenmaus_auf_switch\/3127493"},"modified":"2024-05-13T13:40:16","modified_gmt":"2024-05-13T11:40:16","slug":"ghost_of_a_tale-startschuss_fuer_das_abenteuer_der_bardenmaus_auf_switch","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/ghost_of_a_tale-startschuss_fuer_das_abenteuer_der_bardenmaus_auf_switch\/3127493","title":{"rendered":"Ghost of a Tale: Startschuss f\u00fcr das Abenteuer der Bardenmaus auf Switch"},"content":{"rendered":"

Aktualisierung vom 9. Oktober 2020, 09:35 Uhr:<\/strong><\/p>

Inzwischen haben SeithCG zusammen mit Publishing-Partner Plug In Digital das bereits f\u00fcr PC, PlayStation 4 und Xbox One erschienene sowie auf Steam<\/a> bis dato “sehr positiv” bewertete Action-Adventure Ghost of a Tale<\/a> auch f\u00fcr Nintendo Switch ver\u00f6ffentlicht. Der Download via eShop<\/a> kostet 24,99 Euro. Im November soll das von Ben auf dem PC mit einem Gold-Award pr\u00e4mierte<\/a> Abenteuer der Bardenmaus au\u00dferdem als Boxversion im Handel erscheinen.

Urspr\u00fcngliche Meldung vom 30. September 2020, 16:05 Uhr:<\/strong><\/p>

Die Switch-Version von
Ghost of a Tale<\/a> sollte eigentlich im Fr\u00fchjahr 2020 ver\u00f6ffentlicht worden, aber manchmal dauert es halt l\u00e4nger. Mittlerweile<\/a> steht der Releasetermin fest. Die Bardenmaus Tilo wird am 8. Oktober ihr Abenteuer auf der Nintendo-Konsole beginnen. Im November soll eine phyische Box-Version folgen.

Zum Test der PC-Version<\/a>: Ghost of a Tale hatte binnen Sekunden meine Aufmerksamkeit geweckt: Wenn sich Tilo mit gespitzten Ohren hinter den dicken Brettern einer dicken Tafel versteckt oder auf allen Vieren an den schiefen Mauern einer alten Festung entlang wetzt, dann scheint es, als w\u00e4re die mutige Maus direkt aus einem Disney-Film in ihr eigenes Spiel gesprungen. Der Animation Director von Ich – Einfach unverbesserlich (Despicable Me) wollte ein Abenteuer erschaffen, dessen Kulissen wie die eines Films wirken. Wie gut ihm das gelungen ist, fanden wir
im Test heraus<\/a>.

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