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{"id":3126944,"date":"2019-01-05T13:04:00","date_gmt":"2019-01-05T12:04:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/spielkultur-hellpoint-entwickler_next-generation-konsolen_mit_disk-laufwerken_cartridges_als_alternative\/3126944"},"modified":"2024-05-13T13:19:15","modified_gmt":"2024-05-13T11:19:15","slug":"spielkultur-hellpoint-entwickler_next-generation-konsolen_mit_disk-laufwerken_cartridges_als_alternative","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/spielkultur-hellpoint-entwickler_next-generation-konsolen_mit_disk-laufwerken_cartridges_als_alternative\/3126944","title":{"rendered":"Hellpoint-Entwickler: Next-Generation-Konsolen weiterhin mit Disk-Laufwerken; Cartridges als Alternative"},"content":{"rendered":"In der n\u00e4chsten Konsolen-Generation wird es sowohl Ger\u00e4te mit als auch ohne Disk-Laufwerk geben, dieser Ansicht ist Marc-Andr\u00e9 Jutras (Technical Director von Cradle Games; Hellpoint). Jutras sagte in einem Interview mit Gamingbolt<\/a>, dass nicht nur die eingeschr\u00e4nkte Verf\u00fcgbarkeit des Internets und die n\u00f6tige Bandbreite problematisch sein k\u00f6nnten, sondern auch etablierte Einzelhandelsstrukturen wie GameSpot, die seiner Ansicht nach keine Konsolen ohne Disk-Laufwerk verkaufen w\u00fcrden, weil sie daf\u00fcr keine Spiele verkaufen k\u00f6nnten.

Jutras: “Ich denke, es wird [in der n\u00e4chsten Generation] Konsolen ohne Disk-Laufwerk geben, aber ich sch\u00e4tze auch, dass es in der n\u00e4chsten Generation weiterhin Konsolen-Varianten mit Disks geben wird. Es gibt mehrere Gr\u00fcnde: Nicht jeder hat Internet und wenn man Internet hat, hat man vielleicht nicht genug Bandbreite, um 80 GB pro Spiel herunterzuladen. Spiele aus der aktuellen Generation sind riesig. Nicht jeder kann es sich leisten, ein Spiel und seine Patches herunterzuladen, es gibt immer noch Internet-Provider, die Bandbreitenobergrenzen haben. Und wenn wir hier Bandbreitenprobleme haben [Qu\u00e9bec in Kanada], dann k\u00f6nnen sie sich vorstellen, dass es in anderen L\u00e4ndern schlimmer sein k\u00f6nnte.”

“Das zweite Problem, das ich sehe, ist, dass, wenn man eine Konsole ohne Disk-Laufwerk anbietet, warum sollte GameStop diese Konsole \u00fcberhaupt verkaufen? Der ganze Markt f\u00fcr sie besteht darin, dass sie Spiele mit Gewinn verkaufen. Also sagt man ziemlich genau: ‘Hey, verkauf unsere Konsole, die dir keinen Gewinn bringt und verkaufe keine Spiele.’ Ich glaube also nicht, dass Disks in der Generation verschwinden werden.”

Au\u00dferdem merkte er an, dass die Ladezeiten von Spielen auf Blu-Ray-Disks in dieser Generation st\u00f6rend lang w\u00e4ren. Er w\u00fcrde gerne mehr Spiele auf Cartridges oder USB-Sticks haben. Die Speicherkapazit\u00e4t solcher Flash-Medien sieht er nicht als Problem an, schlie\u00dflich m\u00fcsse man nur betrachten, wie die Speicherkapazit\u00e4t dieser Medien in den vergangenen zwei Jahren gestiegen sei.

Jutras: “Aber eine Sache, die ich gerne sehen w\u00fcrde, hat mit den Blu-Rays und ihren Problemen zu tun, denn sie laden zu langsam. Deswegen gab es in der letzten Konsolen-Generation viele Spiele mit langen Ladezeiten und deshalb mussten viele Spiele installiert werden. (\u2026) Eine Sache, die ich gerne sehen w\u00fcrde, ist, dass manche Spiele auf Cartridges oder USB-Sticks angeboten werden. Wenn wir Entwickler versuchen, ein Spiel auf eine Disk zu bringen, dann haben wir so ziemlich immer das gleiche Problem, und zwar man hat sein Spiel nicht zwei Monate vorher fertig, so dass man es auf die Disk pressen kann. Ich denke, das Problem ist bei einer Disk, einem USB-Stick oder einer Cartridge so ziemlich gleich. Mir ist bekannt, dass das Pressen von Blu-Rays Zeit braucht, wenn man es richtig machen m\u00f6chte. Das Flashen eines USB-Sticks mit einem vorhandenen Image ist dagegen viel schneller. (…) Die Switch kam vor fast zwei Jahren heraus. Die Zeit vergeht so schnell! Aber wenn man es sich genau ansieht, ist es verr\u00fcckt, wie die Speicherkapazit\u00e4t [der Cartridges] in den letzten zwei Jahren explodiert ist.”

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