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{"id":3125246,"date":"2020-07-08T11:06:00","date_gmt":"2020-07-08T09:06:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/rims_racing-motorrad-simulation_soll_im_sommer_2021_erscheinen\/3125246"},"modified":"2024-05-13T11:41:34","modified_gmt":"2024-05-13T09:41:34","slug":"rims_racing-motorrad-simulation_soll_im_sommer_2021_erscheinen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/rims_racing-motorrad-simulation_soll_im_sommer_2021_erscheinen\/3125246","title":{"rendered":"Rims Racing: Motorrad-Simulation soll im Sommer 2021 erscheinen"},"content":{"rendered":"

Neben Test Drive Unlimited Solar Crown wurde im Rahmen der Nacon Connect ein weiteres Rennspiel angek\u00fcndigt: die Motorrad-Simulation RiMS Racing, die im Sommer 2021 f\u00fcr nicht n\u00e4her genannte Plattformen erscheinen soll. F\u00fcr die Entwicklung zeichnet das RaceWard Studio verantwortlich, das seit September 2019 zu Nacon geh\u00f6rt.<\/p>\n

Bei der Pr\u00e4sentation, bei der weder ein Trailer noch Screenshots aus dem Spiel gezeigt wurden, h\u00e4lt sich CEO Marco Ponte nicht mit gro\u00dfen Versprechungen zur\u00fcck. Demnach verfolgt das Team einen v\u00f6llig neuen Ansatz bei Motorrad-Rennspielen, der von einer innovativen Technologie f\u00fcr den Simulationsbereich getragen werden soll. Spieler sollen eine bisher noch nie dagewesene und pr\u00e4zise Kontrolle \u00fcber die Spitzenmodelle lizenzierter Hersteller erhalten. Neben der Hardcore-Simulation soll es dar\u00fcber hinaus auch einen zug\u00e4nglicheren Easy-Mode geben. Als technisches Fundament nutzt das Studio die Engine von Kylotonn, die u.a. bei den WRC-Spielen und auch TT – Isle of Man zum Einsatz kam.<\/p>\n

Gefahren wird neben echten Rennstrecken auch auf regul\u00e4ren Stra\u00dfen, die sich bei Motorradfahrern einer hohen Beliebtheit erfreuen sollen. Neben Online- und Einzelrennen wird es auch einen Karrieremodus geben, bei dem man die Zweir\u00e4der auch modifizieren kann und auch das Team-Management eine Rolle spielen soll.<\/p>\n

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