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{"id":3125193,"date":"2020-10-31T10:54:00","date_gmt":"2020-10-31T09:54:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/the_last_spell-taktik-rollenspiel_mit_gegnerhorden_und_stadtaufbau\/3125193"},"modified":"2024-05-13T11:38:32","modified_gmt":"2024-05-13T09:38:32","slug":"the_last_spell-taktik-rollenspiel_mit_gegnerhorden_und_stadtaufbau","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/the_last_spell-taktik-rollenspiel_mit_gegnerhorden_und_stadtaufbau\/3125193","title":{"rendered":"The Last Spell: Taktik-Rollenspiel mit Gegnerhorden und Stadtaufbau"},"content":{"rendered":"

In The Last Spell<\/a> versucht man s\u00e4mtliche Magie aus einer postapokalyptischen Fantasy-Welt zu verbannen und muss dazu in seiner Stadt “den letzten Zauber” wirken. Doch des Nachts tauchen Horden von Monstern auf und versuchen die vermeintliche Weltrettung zu unterbinden. W\u00e4hrend man in der Nacht versucht, den Ort des Zauberwirkens mit schlagkr\u00e4ftigen Helden zu besch\u00fctzen, k\u00f6nnen am Tag die Wunden der K\u00e4mpfer kuriert und die Stadt, in welcher der letzte Zauber gewirkt wird, ausgebaut werden.<\/p>\n

Das Spiel von CCCP (Dead In Vinland) und The Arcade Crew (zugeh\u00f6rig zu DotEmu) ist ein rundenbasiertes, taktisches Rollenspiel mit Rogue-lite-Elementen, in dem man in der Nacht gegen eine gro\u00dfe \u00dcbermacht von Gegnern antritt, die zun\u00e4chst nur aus einer Richtung attackieren und sp\u00e4ter zu einem gro\u00dffl\u00e4chigeren Angriff blasen.<\/p>\n

Gek\u00e4mpft wird haupts\u00e4chlich mit Helden, die aber keinen Klassen angeh\u00f6ren. Die Klassen bzw. den Spielstil w\u00e4hlt man vielmehr selbst, in dem man bestimmte Perks nach Level-Ups selbst aussucht. Man hat die freie Wahl und kann seinen Charakteren somit eigene Spezialisierungen zuweisen, die unter Umst\u00e4nden mit den Waffen und den erhaltenen Gegenst\u00e4nden zusammenh\u00e4ngen – so k\u00f6nnte man auch einen Magier mit einer Schusswaffe k\u00e4mpfen lassen. Jeder Charakter verf\u00fcgt \u00fcber Prim\u00e4r- und Sekund\u00e4rwerte, Mana-Regeneration, weitere Eigenschaften und hat Zugang zu prozedural generierten Gegenst\u00e4nden wie Schmuckst\u00fccken, R\u00fcstungen und Waffen. <\/p>\n

Bewegungs- und Angriffspunkte sind voneinander getrennt. Trotzdem muss man vorsichtig und gezielt vorgehen, da Aktionen und Ressourcen limitiert sind und Heilungen nur selten stattfinden. In den recht flotten K\u00e4mpfen gegen die Gegnerhorden kommt es nat\u00fcrlich auf Fl\u00e4chenangriffe, Kettenblitze, Katapult-Einschl\u00e4ge und Co. an, aber auch darauf, die Schw\u00e4chen der unterschiedlichen Feinde auszunutzen.<\/p>\n","protected":false},"excerpt":{"rendered":"

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