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{"id":3122987,"date":"2018-10-30T16:09:00","date_gmt":"2018-10-30T15:09:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/omno-atmosphaerisches_puzzle-adventure_aus_bielefeld_angekuendigt\/3122987"},"modified":"2024-05-12T15:20:22","modified_gmt":"2024-05-12T13:20:22","slug":"omno-atmosphaerisches_puzzle-adventure_aus_bielefeld_angekuendigt","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/omno-atmosphaerisches_puzzle-adventure_aus_bielefeld_angekuendigt\/3122987","title":{"rendered":"Omno: Atmosph\u00e4risches Puzzle-Adventure aus Bielefeld angek\u00fcndigt"},"content":{"rendered":"
Glaubt man der Aluhut-Fraktion, handelt es sich beim Jonas Mankes Heimatort Bielefeld selbst nur um eine Legende. Der Ein-Mann-Entwickler befasst sich allerdings lieber mit legend\u00e4ren Luftschl\u00f6ssern, deren Design eher an Spiele wie Fe<\/a> oder Journey<\/a> erinnern: Sein exploratives Puzzle-Adventure Omno<\/a> soll im kommenden Jahr f\u00fcr Steam erscheinen, zur offiziellen Website geht es hier<\/a>.<\/div>\n
<\/div>\n
In einer “altert\u00fcmlichen Welt voller Wunder” (und ohne Ferdi’s Pizza Pinte) f\u00fchrt die Reise des Spielers durch \u00fcppige W\u00e4lder, eine verdammte W\u00fcste, die k\u00fchle Tundra und sogar in die Wolken. Unterwegs darf man mit allerlei Kreaturen wie Dinos oder Reittier-Schildkr\u00f6ten interagieren. Zudem sind auch Plattform-Passagen und versteckte Geheimnisse geplant. Manke (alias StudioInkyfox) arbeitete zuvor z.B. als Animator an der Serie State of Decay<\/a>.<\/div>\n
<\/div>\n
<\/div>\n
Am 1. November startet “zudem eine Kickstarter-Kampagne, um die letzten Monate der Entwicklung zu unterst\u00fctzen. Omno ist ein atmosph\u00e4risches Abenteuer, in dem sich der Spieler auf eine Entdeckungsreise durch eine uralte Welt voller Wunder begiebt. Dabei gibt es \u00fcppige W\u00e4lder, endlose W\u00fcsten sowie eisige Gebirge zu entdecken. Mit der Kraft einer l\u00e4ngst vergessenen Zivilisation gelangt der Held sogar \u00fcber die Wolken. Auf der Reise begegnen einem phantastische Kreaturen, mit deren Hilfe der Spieler seine Abenteuer erlebt. Unter anderem trifft man auf scheue, steinartige Krebse, hilfsbereite Riesenschildkr\u00f6ten, gigantische Dinosaurier und viele andere skurrile Lebewesen. <\/p>\n

Das Omno-Universum ist mit R\u00e4tseln, Jump\u2019n\u2019Run-Herausforderungen und versteckten Geheimnissen gef\u00fcllt. Der magische Stab des Spielers ist dabei der Schl\u00fcssel, um l\u00e4ngst vergessene Relikte zu aktivieren und erlaubt es ihm blitzschnell \u00fcber Plattformen zu teleportieren, \u00fcber H\u00fcgel zu surfen, in luftigen H\u00f6hen zu gleiten und mehr. ‘Ich habe mehr als zehn Jahre als Character-Animator in der Film- und Spieleindustrie gearbeitet und nutze jetzt diese Erfahrungen, um einen Titel zu kreieren, der Spieler emotional ber\u00fchren soll\u201d, sagt Jonas Manke, Entwickler von Omno. \u201cDingen Leben einzuhauchen, vor allem in 3D, ist eine echte Herausforderung, aber f\u00fcr mich zugleich auch die beste Art und Weise meine Gef\u00fchle zu den Themen auszudr\u00fccken, die ich in Omno behandeln will.'”<\/em><\/div>\n","protected":false},"excerpt":{"rendered":"

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