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{"id":3122454,"date":"2019-06-08T12:41:00","date_gmt":"2019-06-08T10:41:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/satisfactory-ueber_500000_verkaeufe_seit_early-access-start_im_maerz\/3122454"},"modified":"2024-05-12T14:55:00","modified_gmt":"2024-05-12T12:55:00","slug":"satisfactory-ueber_500000_verkaeufe_seit_early-access-start_im_maerz","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/satisfactory-ueber_500000_verkaeufe_seit_early-access-start_im_maerz\/3122454","title":{"rendered":"Satisfactory: \u00dcber 500.000 Verk\u00e4ufe seit Early-Access-Start im M\u00e4rz"},"content":{"rendered":"

Satisfactory<\/a> hat sich seit dem Early-Access-Verkaufsstart am 19. M\u00e4rz 2019 \u00fcber 500.000 Mal im Epic Games Store auf PC verkauft. Laut Entwickler\/Publisher Coffee Stain ist das Spiel bis gestern Nachmittag genau 507.374 Mal verkauft worden. <\/p>\n

Programmierer und Community-Manager Jace Varlet verk\u00fcndete im folgenden Video diese Zahl in (f\u00fcr ihn ungew\u00f6hnlich) ernsthafter Art und Weise, nachdem er in der Vergangenheit immer wieder erkl\u00e4rt hatte, dass sie acht, neun, zehn oder 15 Exemplare verkauft hatten. Satisfactory (zur Vorschau<\/a>) wird als bisher erfolgreichste Ver\u00f6ffentlichung von Coffee Stain (Sanctum, Goat Simulator) beschrieben, obwohl sie ihren Angaben nach eine ziemlich kleine Nische ausf\u00fcllen w\u00fcrden. Sie w\u00fcrden sich jedenfalls sehr \u00fcber das Feedback und die Unterst\u00fctzung der Fans freuen, auch wenn sie – und vor allem Jace – von dem Ausma\u00df des Erfolgs ziemlich \u00fcberrascht wurden, wie er im Video ebenfalls zugibt.<\/p>\n

Das zweite Early-Access-Update wurde k\u00fcrzlich von Ende Mai auf Ende Juni verschoben. Au\u00dferdem w\u00fcrden sie dar\u00fcber nachdenken, wie sie das Spiel noch komplexer gestalten k\u00f6nnen. Sie wollen m\u00f6glichst jeden Spielertyp ber\u00fccksichtigen und neue Inhalte zur Verf\u00fcgung stellen. Mit den n\u00e4chsten Updates soll Satisfactory nicht nur “breiter” (unterschiedliche Spieler ansprechen), sondern auch “tiefer” werden. Ende Juni soll es mit “Tier 7” (Nuklear, Aluminium), Z\u00fcgen und einer \u00dcberarbeitung der fortgeschrittenen Spielgebiete weitergehen. Ansonsten stehen Verbesserungen an den Kern-Systemen, weitere FICSIT-Meilensteine und Tech-Freischaltungen, mehr Geb\u00e4ude, Teile, Fahrzeuge und Kreaturen, die vollst\u00e4ndige Story, dedizierte Server und Mod-Unterst\u00fctzung auf der To-Do-Liste. Interessierte Spieler k\u00f6nnen ebenfalls an der \u00dcbersetzung mitwirken<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"

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