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{"id":3120109,"date":"2019-02-06T14:28:00","date_gmt":"2019-02-06T13:28:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/daedalic_entertainment-grosse_plaene_fuer_2019_und_bisher_unangekuendigte_aaa-eigenentwicklungen\/3120109"},"modified":"2024-05-12T12:30:10","modified_gmt":"2024-05-12T10:30:10","slug":"daedalic_entertainment-grosse_plaene_fuer_2019_und_bisher_unangekuendigte_aaa-eigenentwicklungen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/daedalic_entertainment-grosse_plaene_fuer_2019_und_bisher_unangekuendigte_aaa-eigenentwicklungen\/3120109","title":{"rendered":"Daedalic Entertainment hat gro\u00dfe Pl\u00e4ne f\u00fcr 2019 und bisher unangek\u00fcndigte AAA-Eigenentwicklungen"},"content":{"rendered":"

Daedalic Entertainment hat gro\u00dfe Pl\u00e4ne und will im Rahmen der “Ank\u00fcndigungsoffensive f\u00fcr 2019” in den n\u00e4chsten Wochen sechs neue Titel aus den unterschiedlichsten Genres enth\u00fcllen. Versprochen werden Spiele aus Genres wie Rogue-like, Survival-MMO, klassisches Adventure und rundenbasiertes Rollenspiel. Insgesamt sind mehr als 30 Produkte f\u00fcr 2019 geplant – hierzu geh\u00f6ren Publishing-Titel, Konsolen-Umsetzungen und bisher unangek\u00fcndigte AAA-Eigenentwicklungen.
\u00a0
“2019 wird das \u00f6konomisch erfolgreichste Jahr der Studiogeschichte, mit dem abwechslungsreichsten und gr\u00f6\u00dften Portfolio, das wir je hatten – mit Abstand. Dabei blicken wir weiter nach vorne und diversifizieren unser Line-Up mit qualitativ hochwertigen Titeln aus den verschiedensten Genres”<\/em>, so Carsten Fichtelmann, CEO und Gr\u00fcnder von Daedalic Entertainment. “Dabei spreche ich nicht nur von unserer Publishing-Sparte: Wir haben Eigenentwicklungen auf AAA-Niveau in der Pipeline, bei denen nicht nur unsere Fans und die deutsche Games-Branche staunen werden. Auch dar\u00fcber hinaus werden wir mit diesen IPs Wellen schlagen. Adventures waren schon immer ein Grundpfeiler unseres Erfolgs. Unsere Community darf sich dieses Jahr darauf freuen, dass einige unserer beliebtesten und kultigsten Titel auf neuen Plattformen verf\u00fcgbar werden.”<\/em>
\u00a0
Zuk\u00fcnftig setze Daedalic st\u00e4rker auf langfristige Unterst\u00fctzung seiner Titel, so Fichtelmann weiter. “Wir haben die Entwicklung in Richtung ‘Games-as-a-Service’ in den letzten Jahren nat\u00fcrlich genauestens verfolgt. Ein Gro\u00dfteil unseres neuen Line-ups ist f\u00fcr den Ansatz pr\u00e4destiniert. Wir m\u00f6chten den Spielern so \u00fcber Monate und Jahre hinweg qualitativ hochwertigen Content f\u00fcr diese Spiele bieten.”<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

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