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{"id":3120015,"date":"2018-12-06T10:47:00","date_gmt":"2018-12-06T09:47:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/deutscher_entwicklerpreis-2018_auszeichnungen_verliehen_far_lone_sails_ist_das_beste_deutsche_spiel\/3120015"},"modified":"2024-05-12T12:26:53","modified_gmt":"2024-05-12T10:26:53","slug":"deutscher_entwicklerpreis-2018_auszeichnungen_verliehen_far_lone_sails_ist_das_beste_deutsche_spiel","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/deutscher_entwicklerpreis-2018_auszeichnungen_verliehen_far_lone_sails_ist_das_beste_deutsche_spiel\/3120015","title":{"rendered":"Deutscher Entwicklerpreis 2018: Preise verliehen; Far: Lone Sails ist das “Beste Deutsche Spiel”"},"content":{"rendered":"

Am gestrigen Abend fand in der Flora K\u00f6ln die Verleihung des Deutschen Entwicklerpreises 2018 statt. Der Hauptpreis f\u00fcr das “Beste Deutsche Spiel” ging an Far: Lone Sails<\/a> (zum Test<\/a>). Das Spiel von Okomotive und Mixtvision setzte sich gegen CrossCode, Bridge Constructor Portal, Hunt: Showdown und Railway Empire durch. Der Award f\u00fcr das “Beste PC-\/Konsolenspiel” wurde an Railway Empire<\/a> (zum Test<\/a>) von den Gaming Minds Studios und Kalypso verliehen. Das “Beste Indie Game” ist CrossCode<\/a> (zum Test<\/a>) von Radical Fish Games und Deck13 Interactive. Die Preistr\u00e4ger wurden von einer Jury bestimmt.
\u00a0
“Ich gratuliere allen Gewinnern der einzelnen Kategorien. Der traditionsreichste Award der deutschen Spieleindustrie sieht sich vor allem als B\u00fchne f\u00fcr Spitzenleistungen in der deutschsprachigen Entwicklerlandschaft. Besonders liegen mir die Newcomer und die Indie-Studios am Herzen. Der Deutsche Entwicklerpreis soll aber f\u00fcr alle Teilnehmer und Gewinner jedes Jahr auf Neue ein Ansporn f\u00fcr Innovation und Leistung sein”<\/em>, so Hans Ippisch, CEO der Computec Media Group.<\/p>\n

Als bestes Studio wurde Paintbucket Games (Through the Darkest of Times<\/a>) ausgezeichnet. <\/p>\n

“Wir gratulieren allen Gewinnern des Deutschen Entwicklerpreises 2018 und ganz besonders Paintbucket Games als ‘Bestes Studio'”<\/em>, sagt game-Gesch\u00e4ftsf\u00fchrer Felix Falk. “Mit ihrem Spiel ,Through the Darkest of Times\u2019 hat das Studio nicht nur gezeigt, wie verantwortungsvoll, kritisch und bedeutsam Spiele sein k\u00f6nnen, die sich mit der Zeit des Nationalsozialismus besch\u00e4ftigen. Die Entwickler sind mit ihrem Projekt auch einen mutigen Weg gegangen: Der Titel war das erste Spiel, das eine Altersfreigabe der USK nach den neuen Regeln zu verfassungswidrigen Symbolen erhalten hat. Die beiden Entwickler haben damit ein wichtiges Zeichen f\u00fcr die gesellschaftliche Verantwortung und die k\u00fcnstlerische Freiheit der Games-Branche gesetzt.”<\/em><\/p>\n

Im Vorfeld der vom Ministerpr\u00e4sidenten des Landes Nordrhein-Westfalen, von der Film- und Medienstiftung NRW sowie der Stadt K\u00f6ln gef\u00f6rderten Preisverleihung, fand der von CMG Conferences organisierte Entwicklerpreis-Summit statt. Die Fachkonferenz hat auch dieses Jahr mit \u00fcber 150 Besuchern wieder regen Anklang gefunden.<\/p>\n

Bestes Deutsches Spiel<\/strong>
Far: Lone Sails von Okomotive (Z\u00fcrich) + Mixtvision (M\u00fcnchen)
\u00a0
Bestes PC-\/Konsolenspiel\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0<\/strong>
Railway Empire von Gaming Minds Studios (G\u00fctersloh) + Kalypso (Worms)
\u00a0
Bestes Indie Game<\/strong>
CrossCode von Radical Fish Games (Saarbr\u00fccken) + DECK13 Interactive (Frankfurt am Main)
\u00a0
Bestes Mobile Game<\/strong>
supertype von Philipp Stollenmayer \u2013 kamibox (Riedstadt)
\u00a0
Beste technische Leistung<\/strong>
Railway Empire von Gaming Minds Studios (G\u00fctersloh) + Kalypso (Worms)
\u00a0
Beste Grafik<\/strong>
Hunt: Showdown von Crytek (Frankfurt am Main)
\u00a0
Beste Story\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0<\/strong>
State of Mind von Daedalic Entertainment (Hamburg)
\u00a0
Bester Sound<\/strong>
Hunt: Showdown von Crytek (Frankfurt am Main)
\u00a0
Bestes Game Design<\/strong>
Far: Lone Sails von Okomotive (Z\u00fcrich) + Mixtvision (M\u00fcnchen)
\u00a0
Beste Marketing Aktion\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0<\/strong>
The Evil Within 2 – Influencer Kampagne von ZeniMax + Bethesda Softworks (Frankfurt am Main)
\u00a0
Most Wanted<\/strong>
Desperados 3 von Mimimi Productions (M\u00fcnchen) + THQ Nordic (Wien)
\u00a0
Bester Publisher<\/strong>
THQ Nordic (Wien)
\u00a0
Bestes Studio <\/strong>– pr\u00e4sentiert von game \u2013 Verband der deutschen Games-Branche e.V.
Paintbucket Games (Berlin)
\u00a0
Sonderpreis f\u00fcr Soziales Engagement<\/strong>
Streamer-Sammlung Kinderhospize von Phil & Beppo
\u00a0
Hall Of Fame<\/strong>
Stephan Reichart
\u00a0
H\u00e4ndler des Jahres<\/strong>
GameStop (Memmingen)
\u00a0
Ubisoft Blue Byte Newcomer, Gr\u00fcnder<\/strong>
Aschenputtel \u2013 ein interaktives M\u00e4rchen von Golden Orb (Witten)
\u00a0
Ubisoft Blue Byte Newcomer, Studierende<\/strong>
Out of Place von Team Out of Place HAW Hamburg
\u00a0
Innovationspreis – Sonderpreis der Stadt K\u00f6ln<\/strong>
DR!FT\/ NUKKLEAR + STURMKIND (Hannover)
\u00a0
F\u00f6rderer, Sponsoren und Partner des Deutschen Entwicklerpreises 2018: Ministerpr\u00e4sident des Landes Nordrhein-Westfalen, Film- und Medienstiftung Nordrhein-Westfalen, Stadt K\u00f6ln, game, Blue Byte, Crytek, Assemble Entertainment und SAE Institute.<\/p>\n","protected":false},"excerpt":{"rendered":"

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