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{"id":3117929,"date":"2019-11-07T09:35:00","date_gmt":"2019-11-07T08:35:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/last_labyrinth-escape-the-room-abenteuer_fuer_vr-systeme_veroeffentlicht\/3117929"},"modified":"2024-05-12T10:31:45","modified_gmt":"2024-05-12T08:31:45","slug":"last_labyrinth-escape-the-room-abenteuer_fuer_vr-systeme_veroeffentlicht","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/last_labyrinth-escape-the-room-abenteuer_fuer_vr-systeme_veroeffentlicht\/3117929","title":{"rendered":"Last Labyrinth: Escape-the-Room-Abenteuer f\u00fcr VR-Systeme ver\u00f6ffentlicht"},"content":{"rendered":"

Aktualisierung vom 14. November 2019, 07:12 Uhr:<\/strong><\/p>

Inzwischen hat AMATA Last Labyrinth<\/a> f\u00fcr HTC Vive, Oculus Rift<\/a>, Oculus Quest<\/a>, Windows Mixed Reality und PlayStation VR ver\u00f6ffentlicht. Im PlayStation Store<\/a> und auf Steam<\/a> schl\u00e4gt der Download des Escape-the-Room-Abenteuers mit 44,99 Euro, im Oculus Store mit 39,99 Euro zu Buche. Eine Ver\u00f6ffentlichung im Microsoft Store soll sp\u00e4ter folgen<\/a>.



Urspr\u00fcngliche Meldung vom 7. November 2019, 09:35 Uhr:<\/p><\/strong>

Am 13. November 2019 will AMATA sein Escape-the-Room-Abenteuer
Last Labyrinth<\/a> f\u00fcr HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality und PlayStation VR ver\u00f6ffentlichen. Auf Steam<\/a> stellen die Entwickler sich und ihr Spiel folgenderma\u00dfen vor: “‘Last Labyrinth’ ist ein VR-Escape-the-room adventure Spiel das dem Spieler, durch das VR-Konzept, erlaubt eine fiktive Welt und deren Charaktere wie in der Realit\u00e4t zu erleben. Der Spieler findet sich in einer geheimnisvollen Villa wieder, aus welcher er mit Hilfe eines ebenso mysteri\u00f6sen M\u00e4dchens namens ‘Katia’ entkommen muss.

Die Entwicklung von ‘Last Labyrinth’ wird geleitet von Hiromichi Takahashi, Direktor und Produzent der bekannten Serie Doko Demo Issyo (PlayStation 1999). Mitgestalter sind Tetsuya Watanabe, zuvor Level- und Game-Designer von ‘The Last Guardian’ und ‘Puppeteer’; Lead-Animator Atsuko Fukuyama, bekannt f\u00fcr ihre Animationen non-verbaler Charaktere, mit denen der Spieler kooperieren muss, wie in ‘ICO’ und ‘Shadow of the Colossus’; Lead Environment Artist Michiko Kusaba, die als Landscape Designer an ‘Gran Turismo 3: A-Spec’ und ‘Gran Turismo 4’ gearbeitet hat; sowie Sound Designer Takuya Hanaoka, dessen vorherige Projekte ‘Monster Rancher’ und die ‘Super Robot Wars’-Serie umfassen.

Mitgewirkt an weltweit bekannten Titeln, stellt sich dieses einzigartige Team nun der Herausforderung ein VR-Spiel zu erschaffen das sich auf nonverbale Kommunikation stark konzentriert. Ihre Stimme bekommt Katia von niemand geringerem als Stefanie Joosten verliehen, der internationalen Schauspielerin, Synchronsprecherin, Model und S\u00e4ngerin, welche bereits Stimme und Model f\u00fcr die schweigsame sowie t\u00f6dliche Quiet in ‘Metal Gear Solid V: The Phantom Pain’ war.

Der Titelsong wurde von dem renommiertem Videospiel Komponisten Hiroki Kikuta kreiert, unter anderem bekannt f\u00fcr seine Arbeit an Titeln wie So\u008dkaigi und Seiken Densetsu 2 und 3. Nach ihrer gesanglichen Darbietung f\u00fcr Quiets Theme, setzt Stefanie Joosten ihr stimmliches Talent nun erneut f\u00fcr den Titelsong von ‘Last Labyrinth’ ein.”<\/em>

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