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{"id":3116553,"date":"2018-09-29T12:21:00","date_gmt":"2018-09-29T10:21:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/bigben-eko_software_how_to_survive_warhammer_chaosbane_wird_uebernommen\/3116553"},"modified":"2024-05-11T21:09:25","modified_gmt":"2024-05-11T19:09:25","slug":"bigben-eko_software_how_to_survive_warhammer_chaosbane_wird_uebernommen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/bigben-eko_software_how_to_survive_warhammer_chaosbane_wird_uebernommen\/3116553","title":{"rendered":"Bigben Interactive wird Eko Software (How to Survive, Warhammer: Chaosbane) \u00fcbernehmen"},"content":{"rendered":"

Bigben Interactive wird das franz\u00f6sische Studio Eko Software (How to Survive<\/a>, How to Survive 2<\/a>, Rugby 18<\/a>) \u00fcbernehmen. Das Studio ist in Paris ans\u00e4ssig und besch\u00e4ftigt 40 Angestellte. Der Kaufpreis wurde mit 8,5 Millionen Euro f\u00fcr 100% der Aktien und Stimmrechte bestimmt. Die Durchf\u00fchrung der Transaktion ist f\u00fcr Oktober 2018 geplant.<\/p>\n

F\u00fcr Bigben ist dies ein weiterer Schritt in Richtung f\u00fchrendes Unternehmen im ‘AA’-Videospiel-Segment. Vor einiger Zeit hatte der Publisher seine Anteile an Kylotonn Racing erh\u00f6ht und bereits im Mai 2018 wurde das franz\u00f6sische Studio Cyanide \u00fcbernommen (wir berichteten<\/a>).<\/p>\n

“Das Publishing-Sortiment von Bigben wird durch die Eko Software-Transaktion ausgebaut. Nach einer bereits gest\u00e4rkten Position im Bereich der Rennsimulationen durch Kylotonn Racing und einer Portfolioerweiterung durch Cyanide folgt damit nun die Ausweitung auf Genres wie Action-RPGs und Hack’n’Slay-Titel. (…) Jules-Benjamin Lalisse, Mitgr\u00fcnder und gegenw\u00e4rtig CEO des Studios, wird Eko Software auch weiterhin f\u00fchren, wobei er gro\u00dfe Eigenst\u00e4ndigkeit genie\u00dft, sich den kreativen Aspekten seiner Produktionen zu widmen”<\/em>, hei\u00dft es in der Pressmitteilung.<\/p>\n

Aktuell sind bei dem Team drei weitere Spiele f\u00fcr Bigben in Entwicklung, unter anderem das f\u00fcr 2019 angek\u00fcndigte Warhammer: Chaosbane.<\/p>\n

“Diese \u00dcbernahme ist ein weiterer Meilenstein in Bigbens Strategie. Sie st\u00e4rkt unser Know-how f\u00fcr die Entwicklung neuer Spiele im strategisch bedeutenden AA-Segment. Bigben freut sich, die talentierten Mitarbeiter von Eko Software willkommen zu hei\u00dfen, deren Wert wir durch die vielen Jahre unserer bestehenden Zusammenarbeit bereits sch\u00e4tzen gelernt haben. Wir werden sie bei der Entwicklung neuer, noch ambitionierter Projekte unterst\u00fctzen, um Erfolge wie die der Millionenverk\u00e4ufe von How to Survive zu wiederholen”<\/em>, so Alain Falc, Vorsitzender und CEO von Bigben.<\/p>\n

“Wir freuen uns, Teil der Bigben Group zu werden, eines international f\u00fchrenden Players der Videospiele-Industrie, dessen Vision, Ambition und Unternehmenswerte wir vollst\u00e4ndig teilen. Ein Teil der Bigben Group zu werden, gibt uns eine einzigartige Gelegenheit, unsere Entwicklung zu beschleunigen, w\u00e4hrend wir uns in eine Umgebung integrieren, die die Entwicklung von Spielen immer h\u00f6herer Qualit\u00e4t beg\u00fcnstigt”<\/em>, so Jules-Benjamin Lalisse, Vorstand und CEO von Eko Software.<\/p>\n","protected":false},"excerpt":{"rendered":"

Eko Software (How to Survive, Warhammer: Chaosbane) wird \u00fcbernommen<\/p>\n","protected":false},"author":549,"featured_media":3187805,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Bigben: Eko Software (How to Survive, Warhammer: Chaosbane) wird \u00fcbernommen","_yoast_wpseo_metadesc":"Bigben Interactive wird das franz\u00f6sische Studio Eko Software (How to Survive, How to Survive 2, Rugby 18) \u00fcbernehmen. 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