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{"id":3116544,"date":"2019-06-19T11:46:00","date_gmt":"2019-06-19T09:46:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/mxgp_2019_-_the_official_motocross_videogame-erste_spielszenen_von_den_motocross-strecken\/3116544"},"modified":"2024-05-11T21:09:07","modified_gmt":"2024-05-11T19:09:07","slug":"mxgp_2019_-_the_official_motocross_videogame-erste_spielszenen_von_den_motocross-strecken","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/mxgp_2019_-_the_official_motocross_videogame-erste_spielszenen_von_den_motocross-strecken\/3116544","title":{"rendered":"MXGP 2019: Erste Spielszenen von den Motocross-Strecken"},"content":{"rendered":"

Milestone zeigt erste Spielszenen aus MXGP 2019<\/a>, in denen Romain Febvre auf seiner Yamaha-Factory-Maschine auf der Strecke von Neuqu\u00e9n in Patagonien und Tim Gajser auf seiner Honda HRC auf der italienischen Pietramurata fahren.<\/p>\n

MXGP 2019 wird ab dem 27. August 2019 auf PC (Steam), PlayStation 4 und Xbox One erh\u00e4ltlich sein. Es erm\u00f6glicht den Spielern, mit allen Fahrern, Bikes und Teams der aktuellen Saison auf den Strecken des Rennkalenders 2019 zu fahren. Die Spieler k\u00f6nnen in der Kategorie MX2 oder direkt in der MXGP-Spitzenklasse antreten und entweder einem offiziellen Team beitreten oder bei einem Sponsor unterschreiben, um f\u00fcr ein eigenes Team zu k\u00e4mpfen. Neu ist ebenfalls ein Track-Editor zur Erstellung eigener Motocross-Strecken. Wie bei jedem MXGP-Spiel wird es Anpassungsm\u00f6glichkeiten f\u00fcr die Fahrer geben (lizenzierte Zubeh\u00f6rteile zum Freischalten). Das Bike kann in \u00e4sthetischer und mechanischer Hinsicht angepasst werden. Auch der “Playground” ist wieder enthalten.<\/p>\n","protected":false},"excerpt":{"rendered":"

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