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{"id":3116541,"date":"2009-06-11T10:08:00","date_gmt":"2009-06-11T08:08:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/?p=3116541"},"modified":"2024-04-30T10:11:45","modified_gmt":"2024-04-30T08:11:45","slug":"civilization-4-beyond-the-sword-patch-3-19-zum-download","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/tipps\/civilization-4-beyond-the-sword-patch-3-19-zum-download\/3116541","title":{"rendered":"Civilization 4: Beyond the Sword: Patch 3.19 zum Download"},"content":{"rendered":"\n

Download-Beschreibung<\/h2>\n\n\n\n

V3.19

– Infoschirm zeigt immer Statistiken, wenn Spionage aktiviert ist
– Spieler k\u00f6nnen keine \u00fcberholten Resourcen durch Handel mehr erhalten
– Fehler, bei dem durch Spionage erhaltene Kultur 100-fach niedriger als geplant war, wurde behoben
– KI Spieler w\u00e4gt seine Situation besser ab, bevor er f\u00fcr ein Verbot von nuklearen Waffen stimmt
– Mehrere Fehler bei der Einsch\u00e4tzung von Staatsformen durch die KI behoben
– KI wechselt w\u00e4hrend dem Goldenen Zeitalter die Staatsform
– Fehler behoben, bei dem die KI nicht wei\u00df, wie nahe ihre St\u00e4dte an anderen Spielern liegen
– Auslandsberater-Vorschau reaktiviert
– Fehler im Script der Teamschlacht-Karte behoben, um H\u00fcgel besser zu verteilen und um Problem beim Z\u00e4hlen von Teams zu umgehen
– Zivilop\u00e4die listet Geb\u00e4ude, die bereits vorhandene Geb\u00e4ude ersetzen
– Sperrfeuer-Bef\u00f6rderung steht Einheiten ohne die F\u00e4higkeit, Kollateralschaden zu verursachen, nicht weiter zur Verf\u00fcgung
– Eroberer ignorieren W\u00e4nde, um mit Cuirassier konsistent zu sein
– Fehler bei der KI Verteidigung f\u00fcr neu eroberte St\u00e4dte behoben
– Bau-spezifische Produktionsmodifikatoren werden nicht l\u00e4nger bei der Berechung von Gold\u00fcberschuss ber\u00fccksichtigt
– Bei Bau oder Zerst\u00f6rung eines Forts werden die Verbindungen f\u00fcr die Resourcen jetzt richtig aktualisiert
– Kollateralschaden-Modifikatoren, Kollateralschaden-Immunit\u00e4t und Luftverteidigungs-Modifikatoren multiplizieren anstatt zu addieren
– Fehler beim Ausl\u00f6sen eines Ereignisses f\u00fcr eine zerst\u00f6rte Einheit behoben
– KI benutzt Kriegsherren, um Super-Heiler Einheiten zu erstellen
– Besserer Entscheidungsprozess der KI in Bezug auf zerst\u00f6rte Lufteinheiten
– Bessere Verwendung von Gesch\u00fctzen, um Resourcen des Feindes zu trennen
– KI evakuiert Schiffe und Flugzeuge von St\u00e4dten, die in Gefahr sind
– KI gliedert Gro\u00dfe Pers\u00f6nlichkeiten nicht l\u00e4nger in St\u00e4dte, die in Gefahr sind, ein
– Fehler, bei dem die KI Gro\u00dfer Ingenieur Wunder in den St\u00e4dten anderer Spieler vorantrieb, wurde behoben
– Spione unterbrechen ihre Missionen nicht l\u00e4nger, wenn sie sich an eine feindliche Einheit heranbewegen
– Fehler bei der Generierung von Karten bei Wasser-Anf\u00e4ngen behoben
– Situationen, welche den Generalsekret\u00e4r\/Vorsteher des apostolischen Tempels au\u00dfer Kraft setzten, erzwingen nun, dass die n\u00e4chste Abstimmung eine Wahl ist
– Fehler beim Z\u00e4hlen der Teams, bei dem Magscripts ausfielen, behoben
– Gamecorespezifischer Code wurde in die DLL verschoben
– Cheat, bei dem eine kostenlose Technologie von einem Spiel auf das andere \u00fcbertragen werden konnte, wurde beseitigt
– Diplomatiezusammenfassung behauptet nicht l\u00e4nger, dass eine Zivilisation der gr\u00f6\u00dfte Feind eines menschlichen Teams sei
– Gruppen im Wachdienst werden aktiv basierend auf der Sicht der besten Einheit, nicht auf der der Haupteinheit
– Versteckte Nationalit\u00e4ten-Einheiten k\u00f6nnen freundliches Rivalengebiet betreten, wenn sie eine Stadt erbauen
– Fehler, bei dem eroberte St\u00e4dte einen doppelten Bonus f\u00fcr den apostolischen Palast erhalten, wurde behoben
– Fehler bei der Kriegserkl\u00e4rung der KI im Austausch f\u00fcr Technologie wurde behoben
– Schiffe, die auf See patrouillieren, greifen nicht mehr an, wenn sie weniger als 50% Chance haben, den Kampf zu gewinnen
– H\u00f6he des Terrains hat keinen Einfluss mehr auf Aufkl\u00e4rungsmissionen
– Keine Spionagenoption: kein kostenloser Gro\u00dfer Spion von Kommunismus, keine Ereignisse, die in Zusammenhang mit Spionage stehen
– Blockierende KI Freibeuter k\u00f6nnen unsichtbare Einheiten nicht mehr wahrnehmen
– Kolonieren nehmen nicht mehr den Namen eines ausgeschiedenen Spielers an<\/p>\n","protected":false},"excerpt":{"rendered":"

Patch 3.19 f\u00fcr\u00a0Civilization 4: Beyond the Sword\u00a0(funktioniert auch mit der dt. Version)<\/p>\n","protected":false},"author":541,"featured_media":3097994,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Civilization 4: Beyond the Sword: Patch 3.19 zum Download","_yoast_wpseo_metadesc":"Patch 3.19 f\u00fcr\u00a0Civilization 4: Beyond the Sword\u00a0(funktioniert auch mit der dt. 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