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{"id":3116415,"date":"2019-08-23T09:20:00","date_gmt":"2019-08-23T07:20:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/devcom_2019-indie_expo_award_geht_an_pushy_and_pully_in_blockland\/3116415"},"modified":"2024-05-11T21:03:35","modified_gmt":"2024-05-11T19:03:35","slug":"devcom_2019-indie_expo_award_geht_an_pushy_and_pully_in_blockland","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/devcom_2019-indie_expo_award_geht_an_pushy_and_pully_in_blockland\/3116415","title":{"rendered":"devcom 2019: “Indie Expo Award” geht an “Pushy and Pully in Blockland”"},"content":{"rendered":"

Auf der devcom 2019<\/a> wurde erneut der “NRW Indie Expo Award” verliehen, der das beste Spiel der Ausstellung auf der Entwicklerkonferenz pr\u00e4miert. Zu meiner Freude konnte das holl\u00e4ndische “Resistance Studio” mit ihrem Partyspiel Pushy and Pully in Blockland<\/a> den ersten Platz belegen. Auch f\u00fcr mich markierte der bunte Mix aus Bomberman<\/a> und “Connect 3” das Highlight des diesj\u00e4hrigen Indie-Showcase.\u00a0<\/p>\n

\u00a0<\/p>\n
<\/div>\n
In 50 Leveln mit f\u00fcnf Endbossen muss man m\u00f6glichst schnell Monster in Bomberman-typischen G\u00e4ngen erledigen, ohne dabei von gef\u00e4hrlichen Fallen oder Lasern erschlagen zu werden. Der Clou: Neben dem bekannten Arcade-Prinzip ist es m\u00f6glich die Steine in der Umgebung herumzuschieben und Gegner damit zu erschlagen, oder drei derselben Farbe zu kombinieren, um Power-Ups und wichtige Items wie Bomben zu erhalten. Da man Pushy and Pully momentan nur kooperativ und nicht gegeneinander spielen kann, hat es schon im Einstieg riesigen Spa\u00df gemacht sich abzusprechen, welche Steine man am besten wohin bugsiert, um m\u00f6glichst schnell das Level zu meistern. Hinzu kommt das zuckers\u00fc\u00dfe pinke Artdesign, das von japanischen Arcadespielen inspiriert wurde. Pushy and Pully in Blockland soll im Februar 2020 f\u00fcr PC, PS4, Xbox One und Switch erscheinen.\u00a0<\/div>\n<\/div>\n

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