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{"id":3115753,"date":"2020-07-09T16:10:00","date_gmt":"2020-07-09T14:10:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/no_straight_roads-indie-rock_gegen_elektronische_tanzmusik_als_action-adventure\/3115753"},"modified":"2024-05-11T20:25:09","modified_gmt":"2024-05-11T18:25:09","slug":"no_straight_roads-indie-rock_gegen_elektronische_tanzmusik_als_action-adventure","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/no_straight_roads-indie-rock_gegen_elektronische_tanzmusik_als_action-adventure\/3115753","title":{"rendered":"No Straight Roads: Indie-Rock gegen “Elektronische Tanzmusik” als Action-Adventure"},"content":{"rendered":"

In No Straight Roads<\/a> von Metronomik (Entwickler) und Sold Out (Publisher) k\u00e4mpft das junge Indie-Rocker-Duo “Bunk Bed Junction” zun\u00e4chst in einer Casting-Show um die Gunst der Jury und die Aufmerksamkeit des Publikums, bevor deutlich wird, dass “Vinyl City” komplett unter der Kontrolle des Gro\u00dfunternehmens NSR steht. NSR beherrscht die Stadt und hat s\u00e4mtliche Musikstile au\u00dfer EDM (Elektronische Tanzmusik) verboten. Auch die Steuerung der Energieversorgung liegt bei dem Gro\u00dfunternehmen. <\/p>\n

Daraufhin versuchen die beiden Indie-Rocker (Mayday und Zuke), welche die Energie ihre Auftritts bei der Casting Show bemerkt haben, die EDM-Dominanz zu brechen und fordern NSR heraus. Dabei tritt das Duo in rhythmusbasierten K\u00e4mpfen gegen diverse Gegner und Bosse an, z.B. gegen DJ Subatomic Super Nova. Als Solo-Spieler kann man jederzeit zwischen den beiden Charakteren wechseln. Im Koop-Modus \u00fcbernimmt jeweils ein Spieler die Kontrolle \u00fcber Mayday oder Zuke. Die Gitarrenattacken von Mayday sind schnell und wild, w\u00e4hrend Zuke mit seinen Trommeln eher entspannt und Combo-basiert “k\u00e4mpft”.<\/p>\n

Einen Blick auf den Auftakt des rhythmusbasierten Action-Adventures k\u00f6nnt ihr im folgenden Video werfen, wobei Erinnerungen an Psychonauts und Jet Set Radio wach werden. Die K\u00e4mpfe sollen von NieR Automata, Kingdom Hearts und Devil May Cry inspiriert worden sein, wobei man einen entscheidenden Vorteil in den K\u00e4mpfen haben soll, wenn man die Verbindung zwischen den Attacken des Bossgegners und der Musik versteht – zus\u00e4tzlich zu der thematischen Gestaltung der Begegnung. W\u00e4hrend die K\u00e4mpfe eher an Hack-&-Slash-Action erinnern, kommt es beim Ausweichen der gegnerischen Attacken eher auf den richtigen Rhythmus und das Timing an. Zwischen den “K\u00e4mpfen” erkundet man “Vinyl City” aus den unterschiedlichsten Perspektiven und f\u00fchrt Gespr\u00e4che mit meist farbenfroh gestalteten Charakteren.<\/p>\n

No Straight Roads erscheint am 25. August auf PC (Epic Games Store), PlayStation 4, Switch und Xbox One. Physische Umsetzungen f\u00fcr PS4 und Xbox One (inkl. Collector’s Edition) sind geplant. Die physischen Ausgaben f\u00fcr Switch werden “kurz danach folgen”. Eine Demo f\u00fcr PC ist im Epic Games Store erschienen (zur Demo<\/a>). <\/p>\n

No Straight Roads entsteht unter der Leitung von Wan Hazmer, der zuvor als Lead Game Designer von Final Fantasy XV verantwortlich war. Ihm zur Seite steht Daim Dziauddin, der Concept Artist von Street Fighter 5.<\/p>\n","protected":false},"excerpt":{"rendered":"

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