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{"id":3115737,"date":"2019-01-30T17:26:00","date_gmt":"2019-01-30T16:26:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/vectronom-arte_kuendigt_rhythmisches_puzzlespiel_aus_koeln_an\/3115737"},"modified":"2024-05-11T20:23:38","modified_gmt":"2024-05-11T18:23:38","slug":"vectronom-arte_kuendigt_rhythmisches_puzzlespiel_aus_koeln_an","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/vectronom-arte_kuendigt_rhythmisches_puzzlespiel_aus_koeln_an\/3115737","title":{"rendered":"Vectronom: Arte k\u00fcndigt rhythmisches Puzzlespiel aus K\u00f6ln an"},"content":{"rendered":"

Das K\u00f6lner Entwicklerstudio Ludopium und Herausgeber\/Koproduzent ARTE haben eine knallbunte Partnerschaft bekanntgegeben: Ihr Rhythmus-Puzzlespiel Vectronom wird im Fr\u00fchjahr 2019 f\u00fcr Steam<\/a> (PC, Mac) und die Nintendo Switch herauskommen:

“In Vectronom m\u00fcssen sich Spieler die Bewegungsmuster ihrer Umgebung merken und R\u00e4tsel l\u00f6sen, w\u00e4hrend sie in W\u00fcrfelform zum Takt der Musik voran h\u00fcpfen. Die farbenfrohen H\u00fcrden und Abgr\u00fcnde ver\u00e4ndern sich synchron zur Musik und die dreidimensionalen Puzzles werden von Level zu Level schwerer. Mit alternativen Controllern wie Dance Pads kann Vectronom zudem mehr in Bewegung bringen als nur die Finger und Gehirnzellen der Spieler. \u00a0<\/em><\/p>\n <\/em>\n


Features <\/strong><\/em><\/p>\n <\/em> \n