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{"id":3115659,"date":"2020-08-27T23:00:00","date_gmt":"2020-08-27T21:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/frontier_developments-frontier_foundry_als_eigene_publishing-sparte\/3115659"},"modified":"2024-05-11T20:17:55","modified_gmt":"2024-05-11T18:17:55","slug":"frontier_developments-frontier_foundry_als_eigene_publishing-sparte","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/frontier_developments-frontier_foundry_als_eigene_publishing-sparte\/3115659","title":{"rendered":"Frontier Developments: Frontier Foundry als eigene Publishing-Sparte"},"content":{"rendered":"

Frontier Developments (Elite Dangerous, Planet Coaster, Planet Zoo, Jurassic World Evolution) hat mit dem “Frontier Foundry Label” die eigene Publishing-Sparte erneut vorgestellt. Das Unternehmen wird also Spiele von Drittherstellern ver\u00f6ffentlichen und den Entwicklern mit Rat und Tat zur Seite stehen. Die ersten beiden Spiele aus der Frontier Foundry sind Struggling (Koop-Jump-&-Run) und Lemnis Gate (PvP-Shooter mit rundenbasierten Zeitschleifen).<\/p>\n

Im letzten Gesch\u00e4ftsjahr des Unternehmens (zw\u00f6lf Monate bis zum 31. Mai 2020) wurden f\u00fcnf Spiele von Drittanbietern im Rahmen von Frontier Foundry unter Vertrag genommen, darunter Lemnis Gate, Struggling und der bereits erw\u00e4hnte<\/a> und sich derzeit in Entwicklung befindliche Titel von Haemimont Games (Surviving Mars, Victor Vran).<\/p>\n

“Unsere Reise in die Welt des Self-Publishing wurde immer von unserer Leidenschaft daf\u00fcr gepr\u00e4gt, denkw\u00fcrdige Spiele zu entwickeln, die Grenzen \u00fcberwinden”<\/em>, sagt David Braben, Gr\u00fcnder und CEO von Frontier. “Wir sind einer der wenigen entwicklergef\u00fchrten Publisher. Dadurch k\u00f6nnen wir externe Partner bei der Entwicklung gro\u00dfartiger Spiele koordiniert unterst\u00fctzen. Das Ziel von Frontier Foundry ist es, auf unserer Erfahrung in der Zusammenarbeit mit und dem Aufbau von wunderbaren Communities rund um einen vielf\u00e4ltigen Katalog intern entwickelter Spiele aufzubauen und diesen Erfahrungsschatz an die externen Entwicklungspartner weiterzugeben.”<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

Frontier Foundry als eigene Publishing-Sparte<\/p>\n","protected":false},"author":549,"featured_media":3187074,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Frontier Developments: Frontier Foundry als eigene Publishing-Sparte","_yoast_wpseo_metadesc":"Frontier Developments (Elite Dangerous, Planet Coaster, Planet Zoo, Jurassic World Evolution) hat mit dem "Frontier Foundry Label" die eigene Publishing-Sparte erneu 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