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{"id":3115603,"date":"2019-01-09T17:28:00","date_gmt":"2019-01-09T16:28:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/htc_vive_pro_eye-htc_kuendigt_business-variante_mit_eye-tracking_an_baldiger_release_geplant\/3115603"},"modified":"2024-05-11T20:15:11","modified_gmt":"2024-05-11T18:15:11","slug":"htc_vive_pro_eye-htc_kuendigt_business-variante_mit_eye-tracking_an_baldiger_release_geplant","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/htc_vive_pro_eye-htc_kuendigt_business-variante_mit_eye-tracking_an_baldiger_release_geplant\/3115603","title":{"rendered":"Vive Pro Eye: HTC k\u00fcndigt Business-Variante mit Eye-Tracking an; baldiger Release geplant"},"content":{"rendered":"
HTC hat auf der CES eine neue Variante seines Premium-VR-Headsets Vive Pro<\/a> angek\u00fcndigt: Die Vive Pro Eye<\/a> (zur offiziellen Website<\/a>) soll laut uploadvr.com<\/a> bereits im zweiten Quartal 2019 erscheinen und bietet als Neuerung Augen-Tracking der Firma Tobii: Die daf\u00fcr n\u00f6tigen Sensoren sind ringf\u00f6rmig rund um die Linsen angebracht.

<\/figure>

Mit Hilfe unsichtbarer Licht-Pulse wird so stets die exakte Blickrichtung beider Augen erfasst, wodurch sich z.B. Men\u00fcs direkt mit den Augen bedienen lassen – was auch Personen mit Behinderungen helfen k\u00f6nnte, die Probleme mit klassischen Controllern haben. Ein wichtiger Einsatzzweck ist zudem “Foveated Rendering”: Die Technik sorgt daf\u00fcr, dass nur die Grafik in der Mitte der Blickrichtung sehr scharf dargestellt wird (z.B. mit mehrfachem Supers-Sampling, also in h\u00f6herer Aufl\u00f6sung als der Bildschirm vorgibt). An den R\u00e4ndern des Bilckfeldes wird der Detailgrad dagegen verringert, weil das menschliche Auge dort ohnehin nur unscharf sieht. So soll sich eine Menge Rechenpower einsparen lassen, selbst wenn hochaufgel\u00f6ste Screens wie bei der Vive Pro zum Einsatz kommen.

<\/figure>

Das Technik-Magazin The Verge hat das Modell bereits auf der Messe ausprobiert und zeigt sich begeistert vom Sch\u00e4rfegewinn gegen\u00fcber der normalen Darstellung. Ausprobiert wurde dabei eine eine interaktive Autokatalog-App von Zerolight, in der potenzielle Autok\u00e4ufer Details k\u00fcnftiger Wagen aus der N\u00e4he unter die Lupe nehmen k\u00f6nnen:



Passend dazu peilt HTC mit dem neuen Headset laut UploadVR klar Gesch\u00e4ftskunden an (“VR auf einem Enterprise-Level”, es handle sich nicht um einen Ersatz oder Nachfolger f\u00fcr die aktuelle Headset-Familie der HTC Vive). Dementsprechend teuer d\u00fcrfte auch der Preis ausfallen, der weit \u00fcber den 799 bis 1400 Dollar f\u00fcr die “gew\u00f6hnliche” Vive Pro liegen d\u00fcrfte. Eine konkrete Summe wurde noch nicht bekanntgegeben. Die \u00fcbrigen Hardware-Spezifikationen decken sich \u00fcbrigens weitestgehend mit der Vive Pro – lediglich Details wie Verbesserungen bei der Ergonomie der eingebauten Kopfh\u00f6rer werden erw\u00e4hnt.<\/div>","protected":false},"excerpt":{"rendered":"

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