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{"id":3115204,"date":"2018-11-30T15:45:00","date_gmt":"2018-11-30T14:45:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/spielemarkt-marktprognose_fuer_2019_nintendo_switch_wird_playstation_4_und_xbox_one_schlagen\/3115204"},"modified":"2024-05-11T19:49:37","modified_gmt":"2024-05-11T17:49:37","slug":"spielemarkt-marktprognose_fuer_2019_nintendo_switch_wird_playstation_4_und_xbox_one_schlagen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/spielemarkt-marktprognose_fuer_2019_nintendo_switch_wird_playstation_4_und_xbox_one_schlagen\/3115204","title":{"rendered":"Marktprognose f\u00fcr 2019: Nintendo Switch wird PlayStation 4 und Xbox One schlagen"},"content":{"rendered":"Die Marktforscher von Strategy Analytics<\/a> sind der Ansicht, dass Nintendo die F\u00fchrungsposition bei Videospielkonsolen im Jahr 2019 erstmals seit 2009 wieder \u00fcbernehmen wird. In der globalen Marktprognose f\u00fcr Spielkonsolen wird vorhergesagt, dass Nintendo 2019 weltweit 17,3 Millionen Switch-Konsolen verkaufen wird. Sony wird mit 17,1 Mio. PS4-Konsolen (inkl. PS4 Pro) knapp dahinter liegen. Die Xbox One soll sich zehn Millionen Mal verkaufen.

Der gesamte Konsolenmarkt hat sich 2018 gut entwickelt, hei\u00dft es weiter. Es wurden weltweit 46,1 Millionen Ger\u00e4te verkauft – das h\u00f6chste Niveau seit 2010. Weiter aufgeschl\u00fcsselt wurden die Angaben leider nicht. Der globale Einzelhandelsumsatz des Spielkonsolengesch\u00e4fts wird f\u00fcr 2018 auf 15,4 Milliarden Dollar gesch\u00e4tzt (Anstieg um 7,6 Prozent). Auch der Anteil der Haushalte mit Videospielkonsolen ist in den letzten Jahren wieder gestiegen: 45 Prozent der nordamerikanischen Haushalte und 20 Prozent der westeurop\u00e4ischen Haushalte verf\u00fcgen inzwischen \u00fcber mindestens eine Konsole.

\"Bisherige<\/figure>
F\u00fcr 2019 wird allerdings ein Umsatzr\u00fcckgang von zehn Prozent erwartet, da Liefermengen und Preise sinken – schlie\u00dflich bereiten sowohl Microsoft als auch Sony die n\u00e4chste Konsolen-Generation vor. Auch Switch-Hardware-Upgrades werden in dem Bericht erw\u00e4hnt. Bis 2023 soll der Umsatz aber wieder auf das Niveau von 2018 zur\u00fcckkehren.

David Watkins (Director bei Strategy Analytics) kommentierte: “Entgegen einiger Erwartungen ist der globale Markt f\u00fcr TV-Spielkonsolen weiterhin in einem gesunden Zustand. Viele Experten haben ihn im Laufe der Jahre abgeschrieben, aus Gr\u00fcnden, die von der Entstehung von Cloud-Gaming \u00fcber die Dominanz mobiler Ger\u00e4te bis hin zur Einf\u00fchrung von Virtual Reality reichen, aber das Marktsegment weigert sich zu sterben. Tats\u00e4chlich gibt es ein Argument f\u00fcr die anhaltende Attraktivit\u00e4t der TV-Spielkonsole, die jetzt in ihrem sechsten Jahrzehnt angekommen sind, und zwar, zeigen sie weiterhin die Schw\u00e4chen und die Grenzen alternativer Spieleplattformen auf”.

Chirag Upadhyay (Senior Analyst bei Strategy Analytics) f\u00fcgte hinzu: “Die Upgrade-Zyklen f\u00fcr Konsolen werden fortgesetzt und der Dreikampf zwischen Sony, Microsoft und Nintendo, der nun seit fast zwei Jahrzehnten tobt, zeigt keine Anzeichen sich abzuschw\u00e4chen, da jeder Plattforminhaber seine Pl\u00e4ne f\u00fcr Updates und neue Generationen er\u00f6rtert. In Partnerschaft mit den Entwicklern und angetrieben von den st\u00e4ndig steigenden Erwartungen der Verbraucher erwarten wir von diesen Plattforminhabern, dass sie noch viele weitere Jahre lang die Grenzen des Gaming-Erlebnisses auf den gro\u00dfen Bildschirmen weiter ausloten werden.”

\n
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