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{"id":3115044,"date":"2018-11-03T01:05:00","date_gmt":"2018-11-03T00:05:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/diablo_immortal-ankuendigung_stoesst_auf_breite_ablehnung_viele_mag-ich-nicht-stimmen_geloeschte_kommentare\/3115044"},"modified":"2024-05-11T19:39:16","modified_gmt":"2024-05-11T17:39:16","slug":"diablo_immortal-ankuendigung_stoesst_auf_breite_ablehnung_viele_mag-ich-nicht-stimmen_geloeschte_kommentare","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/diablo_immortal-ankuendigung_stoesst_auf_breite_ablehnung_viele_mag-ich-nicht-stimmen_geloeschte_kommentare\/3115044","title":{"rendered":"Diablo Immortal: Ank\u00fcndigung st\u00f6\u00dft auf breite Ablehnung; viele Mag-Ich-Nicht-Stimmen; gel\u00f6schte Kommentare"},"content":{"rendered":"Die Ank\u00fcndigung<\/a> von Diablo Immortal f\u00fcr Smartphones und Tablets traf nicht unbedingt auf Gegenliebe von den Spielern weltweit. Die Enth\u00fcllung des Mobile-Ablegers sorgte bei den anwesenden Blizzcon-Besuchern f\u00fcr auffallend wenig Beifall – stellenweise war es sogar ziemlich ruhig im Publikum. Au\u00dferdem fragte ein Blizzcon-Besucher bei einer offenen Frage-und-Antworten-Runde, ob die Ank\u00fcndigung ein versp\u00e4teter Aprilscherz sei (Mitschnitt bei Twitch<\/a>), wof\u00fcr er Beifall erntete. Die Antwort der Entwickler fiel hingegen professionell trocken aus.

Auch im
Forum<\/a> bei Blizzard Entertainment ist die Kritik der Nutzer laut. Viele Leute denken, dass (Activision) Blizzard die Marke Diablo nur weiter melken w\u00fcrde und sie nicht auf ihre W\u00fcnsche h\u00f6ren w\u00fcrden. Sie zeigen sich entt\u00e4uscht, vor allem vor dem Hintergrund der gemachten Andeutungen von Blizzard Entertainment \u00fcber die sich in Entwicklung befindlichen Diablo-Projekte (wir berichteten<\/a>).

Bei YouTube f\u00e4llt das Urteil zu den Videos zu Diablo Immortal sehr eindeutig aus. Der
Gameplay-Trailer<\/a> verzeichnet 2.234 Mag-Ich-Stimmen und 46.162 Mag-Ich-Nicht-Stimmen. Beim Cinematic-Trailer<\/a> ist es noch eindeutiger: Mag Ich (3.444) vs. Mag Ich Nicht (86.881). Dar\u00fcber hinaus scheinen Mitarbeiter von Blizzard Entertainment gezielt von Nutzern als positiv bewertete negative Kommentare zu l\u00f6schen – sowohl bei YouTube als auch im eigenen Forum (Quelle: Reddit<\/a>, Resetera<\/a>, YT<\/a>). Die Anzahl der Likes\/Dislikes k\u00f6nnen hingegen nicht manipuliert werden.



\n
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