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{"id":3114952,"date":"2018-02-06T11:58:00","date_gmt":"2018-02-06T10:58:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/capcom-angeblich_zahlreiche_entlassungen_und_kuerzungen_fuer_neues_dead_rising\/3114952"},"modified":"2024-05-11T19:35:17","modified_gmt":"2024-05-11T17:35:17","slug":"capcom-angeblich_zahlreiche_entlassungen_und_kuerzungen_fuer_neues_dead_rising","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/capcom-angeblich_zahlreiche_entlassungen_und_kuerzungen_fuer_neues_dead_rising\/3114952","title":{"rendered":"Capcom: Angeblich zahlreiche Entlassungen und K\u00fcrzungen f\u00fcr neues Dead Rising"},"content":{"rendered":"

Offenbar hat Capcom bei seinem Studio im kanadischen Vancouver den Rotstift angesetzt und etwa 50 Mitarbeiter mussten daraufhin ihren Schreibtisch r\u00e4umen. Das geht aus Informationen hervor, die eine anonyme Quelle dem Magazin Kotaku<\/a> zukommen lie\u00df. Weitere Hinweise in sozialen Medien scheinen die Angaben zu best\u00e4tigen.<\/p>\n

Gleichzeitig wird damit nach Angaben der Quelle das Personal f\u00fcr die Arbeiten am n\u00e4chsten Teil der Reihe Dead Rising verringert. Die Pl\u00e4ne sollen gemessen an der Gr\u00f6\u00dfe des Teams zu ambitioniert gewesen sein, so dass man sich gezwungen sah, das Design zu \u00fcberarbeiten und die Ausma\u00dfe des Entwicklungsaufwands zu reduzieren.<\/p>\n

Ebenso hei\u00dft es seitens der Quelle, dass auch die fehlende Freigabe f\u00fcr ein neues Projekt zu den Entlassungen beigetragen habe. Der fr\u00fche Prototyp sollte zu einem Action-Adventure reifen, das man aus der Schulterperspektive erlebt h\u00e4tte und im New York einer alternativen Zeitlinie angesiedelt gewesen w\u00e4re.<\/p>\n","protected":false},"excerpt":{"rendered":"

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