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{"id":3114652,"date":"2018-10-13T12:05:00","date_gmt":"2018-10-13T10:05:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/sony-die_kommunikation_mit_playstation-spielern_soll_wieder_verbessert_werden\/3114652"},"modified":"2024-05-11T19:21:11","modified_gmt":"2024-05-11T17:21:11","slug":"sony-die_kommunikation_mit_playstation-spielern_soll_wieder_verbessert_werden","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/sony-die_kommunikation_mit_playstation-spielern_soll_wieder_verbessert_werden\/3114652","title":{"rendered":"Sony m\u00f6chte die Kommunikation mit den PlayStation-Spielern wieder verbessern"},"content":{"rendered":"

Sony m\u00f6chte die Kommunikation mit den PlayStation-Spielern wieder verbessern und ausweiten, versprach Shawn Layden, Vorsitzender der Worldwide Studios von Sony, in der letzten Episode des PlayStation Blogcasts<\/a> via Pushsquare<\/a>.<\/p>\n

“Wir werden die Kommunikation ankurbeln, wir werden mehr M\u00f6glichkeiten finden, unsere Nachrichten zu verbreiten und einen Einblick in unsere Aktivit\u00e4ten zu geben und was unsere Hoffnungen und Tr\u00e4ume (…) f\u00fcr PlayStation und f\u00fcr die Worldwide Studios sind”, sagte Layden.<\/p>\n

W\u00e4hrend Nintendo immer wieder mit Direct-Ausgaben und Microsoft neuerdings mit Inside-Folgen \u00fcber anstehende Spiele-Entwicklungen sowie Updates informiert, war Sony bisher auf den PlayStation.Blog, Messe- bzw. Event-Auftritte und die PlayStation Experience fokussiert, wobei die Hausmesse in diesem Jahr nicht stattfinden wird (wir berichteten<\/a>).<\/p>\n","protected":false},"excerpt":{"rendered":"

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