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{"id":3114305,"date":"2018-09-14T17:00:00","date_gmt":"2018-09-14T15:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/early_access-interessante_neuerscheinungen_der_kalenderwochen_3738\/3114305"},"modified":"2024-05-11T18:58:40","modified_gmt":"2024-05-11T16:58:40","slug":"early_access-interessante_neuerscheinungen_der_kalenderwochen_3738","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/early_access-interessante_neuerscheinungen_der_kalenderwochen_3738\/3114305","title":{"rendered":"Early Access: Interessante Neuerscheinungen der Kalenderwochen 37\/38"},"content":{"rendered":"

Zahlreiche Spiele erscheinen nicht erst, wenn sie fertiggestellt wurden, sondern sind schon w\u00e4hrend der Entwicklung erh\u00e4ltlich. Die meisten davon werden als Early-Access-Titel auf Steam verkauft, manche aber auch auf GOG<\/a>, Xbox One<\/a>, im Oculus-Store<\/a> und anderswo. Auf der Independent-Plattform itch.io<\/a> sind manche Spiele etwa schon lange vor ihrer Ver\u00f6ffentlichung auf Steam erh\u00e4ltlich.<\/p>\n

Tats\u00e4chlich werden t\u00e4glich oft mehrere Titel ver\u00f6ffentlicht und nicht alle davon sind einen zweiten Blick wert. Wir wollen euch deshalb einen \u00dcberblick dar\u00fcber verschaffen, welche Spiele zumindest interessant erscheinen. Unsere Auswahl beruht dabei nicht unbedingt auf einer qualitativen Einsch\u00e4tzung, sondern soll vor allem als grober \u00dcberblick dienen. <\/p>\n

Mit Assetto Corsa Competizione<\/a> ist seit dem 12. September ein viel versprechender Kandidat in den Early Access gerast \u2013 zumindest, wenn man auf anspruchsvolle Rennsimulationen steht. Der Vorg\u00e4nger Assetto Corsa zeichnete sich bereits durch eine \u00fcberragende Fahrphysik aus, die zur besten innerhalb des Genres geh\u00f6rt. Wie GT Sport will Entwickler Kunos Simulazioni den Fokus mit Competizione und als offizielles Spiel zur Blancpain GT-Serie verst\u00e4rkt auf die kompetitive Mehrspieler-Komponente legen. Derzeit ist die Version mit nur einem Wagen und einer Strecke zwar noch sehr rudiment\u00e4r, aber die Entwickler versprechen regelm\u00e4\u00dfige Inhalts-Updates und haben bereits angek\u00fcndigt, mit steigendem Umfang auch den Preis stufenweise anzuheben. Wer jetzt bereits in den Early Access investiert, spart fast die H\u00e4lfte im Vergleich zum angepeilten Verkaufspreis. Die Investition d\u00fcrfte sich lohnen: Man kann fest davon ausgehen, dass Assetto Corsa Competizione hinsichtlich der Fahrphysik nicht entt\u00e4uschen wird!<\/p>\n

Ebenfalls interessant wirkt das Piraten-MMO New Dawn<\/a> von e-visualsoft, das seit dem 10.September erh\u00e4ltlich ist. In dem Open-World-Sandkasten mit einer Gr\u00f6\u00dfe von knapp 50 Quadratkilometern k\u00e4mpft man als Eingeborener auf einer abgeschiedenen Insel ums \u00dcberleben, baut eigene D\u00f6rfer und Befestigungsanlagen, um das Land gegen Piraten zu verteidigen, die die Sch\u00e4tze der Insel pl\u00fcndern wollen. Umgekehrt darf man aber auch deren Lager \u00fcberfallen. Bisher darf man zwar nur alleine losziehen, doch im Oktober wollen die Entwickler auch die Online-Server bereitstellen, um PvP und Koop-Survival zu erm\u00f6glichen.<\/p>\n

Ums \u00dcberleben geht es auch in Breathedge<\/a> \u2013 allerdings w\u00fcrzt RedRuins Softworks das Survival-Prinzip mit einer geh\u00f6rigen Portion Humor, wenn man in den Tiefen des Alls eine besch\u00e4digte Raumstation erkundet, dabei das volle Potenzial von Klebeband sowie H\u00fchnern aussch\u00f6pft und nebenbei noch eine globale Verschw\u00f6rung aufdeckt. Nach all den ernsthaften \u00dcberlebenssimulationen k\u00f6nnte Breathedge einen angenehmen Kontrast schaffen. Bis zum 20. September wird noch ein Rabatt von 20 Prozent auf den regul\u00e4ren Verkaufspreis von 15,99 Euro gew\u00e4hrt. Genau wie bei Assetto Corsa Competizione soll auch hier der Preis kontinuierlich angehoben werden.\u00a0 \u00a0<\/p>\n

Seit dem 13. September mischt au\u00dferdem Dying Light: Bad Blood<\/a> den Early Access auf. Der Battle-Royale-Ableger der Zombie-Metzelei, den Techland selbst als Brutal Royale bezeichnet, hat auf der gamescom bereits einen spa\u00dfigen Eindruck in der Vorschau hinterlassen \u2013 auch deshalb, weil die Partien mit weniger Spielern im 6-vs-6 recht kurz ausfallen und man nicht viel Zeit mit der Suche nach Ressourcen oder Ausr\u00fcstung verschwenden muss, sondern sich stattdessen verst\u00e4rkt auf die Action konzentrieren kann. Die Zombies stellen neben den Gefechten untereinander zudem auch einen sch\u00f6nen PvE-Faktor dar. Zwar soll das fertige Spiel als Free-to-play konzipiert werden und damit kostenlos sein, doch bekommt man zum Preis von knapp 20 Euro nicht nur den fr\u00fcheren Zugang, sondern das Gr\u00fcnderpaket enth\u00e4lt auch exklusive Inhalte. Dabei handelt es sich in erster Linie um kosmetische Gimmicks wie Masken und Waffen-Skins, aber auch 1000 Blut-Dollar f\u00fcr den Ingame-Shop. \u00a0<\/p>\n

Retro-Freunde k\u00f6nnten vielleicht einen Blick bei Knights of Tartarus<\/a> riskieren. Das pixelige Oldschool-Rollenspiel im 8-Bit-Look weckt Erinnerungen an The Legend of Zelda oder Final Fantasy, setzt auf rundenbasierte Zufallsk\u00e4mpfe, Erkundung und individuelle Anpassungen der Charaktere. Und auch wenn es auf den ersten Blick wirkt wie ein weiteres Kapitel aus \u201eRPG Maker und die Folgen\u201c, greift StelloHexis tats\u00e4chlich auf die Unity-Engine zur\u00fcck. Preislich gibt es sich \u00e4hnlich gen\u00fcgsam wie beim n\u00f6tigen Platz auf der Festplatte (70 MB). <\/p>\n

Red Crucible 2 Reborn<\/a> mag zwar technisch etwas angestaubt wirken und kann seine Serien-Historie als ehemaliges Browser-Spiel nicht verbergen, aber das Rocketeer Games Studio scheint sich bei dieser Neuauflage im Early Access endlich von den Mikrotransaktionen und Pay2Win-Ans\u00e4tzen zu verabschieden und setzt stattdessen auf einen Ingame-Fortschritt. Zwar muss man im Gegenzug jetzt einmalig einen Betrag von 16,79 Euro zahlen, bekommt daf\u00fcr aber den Zugriff auf alle Karten und s\u00e4mtliche Ausr\u00fcstung ohne Aufpreis, um sich im Dritten Weltkrieg Gefechte mit anderen Spielern \u00fcber das Internet zu liefern. Nach Angaben der Entwickler ist Reborn bereits zu 90 Prozent fertiggestellt. F\u00fcr die Vollversion stellt man weitere Karten sowie zus\u00e4tzliche Waffen, Karten und Ausr\u00fcstungsgegenst\u00e4nde zum Freischalten in Aussicht.<\/p>\n","protected":false},"excerpt":{"rendered":"

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