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{"id":3112373,"date":"2020-06-24T10:43:00","date_gmt":"2020-06-24T08:43:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/electronic_arts-stellt_mehr_anstrengungen_und_spiele_rund_um_star_wars_in_aussicht\/3112373"},"modified":"2024-05-11T17:15:10","modified_gmt":"2024-05-11T15:15:10","slug":"electronic_arts-stellt_mehr_anstrengungen_und_spiele_rund_um_star_wars_in_aussicht","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/electronic_arts-stellt_mehr_anstrengungen_und_spiele_rund_um_star_wars_in_aussicht\/3112373","title":{"rendered":"Electronic Arts: Stellt mehr Anstrengungen und Spiele rund um Star Wars in Aussicht"},"content":{"rendered":"

Electronic Arts stellt in Aussicht, dass man die Prestige-Lizenz zu Star Wars in Zukunft besser nutzen m\u00f6chte, was schlie\u00dflich zu mehr Spielen f\u00fchren soll, die im Universum von George Lucas angesiedelt sind. Das haben F\u00fchrungspersonen des Publishers in einem Fireside-Chat bekr\u00e4ftigt, wie Gamespot<\/a> schreibt. So betonte etwa CEO Andrew Wilson die ausgezeichneten Beziehungen zu Disney und Lucas, die man seit dem Start des MMOs Star Wars: The Old Republic im Jahr 2011 pflegt. <\/p>\n

Als leuchtendes Beispiel hob er die Battlefront-Spiele hervor, die mit 35 Millionen Verk\u00e4ufen den bisherigen H\u00f6hepunkt der Partnerschaft markieren. Doch auch das im letzten Jahr ver\u00f6ffentlichte Action-Adventure Star Wars Jedi: Fallen Order feierte Erfolge und hat sich mittlerweile mehr als zehn Millionen Mal verkauft. <\/p>\n

Mit dem j\u00fcngst angek\u00fcndigten Star Wars Squadrons visiert man laut CFO Blake Jorgensen zwar jetzt einen kleineren Markt an, doch f\u00fcr Andrew Wilson ist das kein Problem. Der CEO meint, selbst bei schw\u00e4cheren Verk\u00e4ufen sei man allein \u00fcber die gesteigerte Bandbreite an Spielen im Star-Wars-Universum gl\u00fccklich.

“Wir hatten Erfolge beim Ego-Shooter, bei Rollenspielen, Action-Adventures, MMORPGS und im mobilen Bereich”<\/em>, so Wilson. “Und ich glaube, wir werden auch mit Squadrons erfolgreich sein. Wir werden unsere Anstrengungen im Rahmen dieser Partnerschaft ausbauen. Disney wird sich weiter stark bei der Marke und dem Kanon engagieren.”<\/p>\n

<\/em>Bisher glich die Kombination aus EA und Star Wars eher einer Achterbahnfahrt: Angefangen beim Fehlen einer Kampagne in Star Wars: Battlefront und mageren Start-Inhalten \u00fcber das Lootbox-Fiasko bei Star Wars: Batttlefront 2 bis hin zum eingestellten Einzelspieler-Projekt von Amy Hennig schien der Publisher kein gl\u00fcckliches H\u00e4ndchen im Umgang mit der Marke zu haben. Erst nach dem massiven Umbau des Lootbox-Shooters und dem gelungene Star Wars Jedi: Fallen Order scheint sich Electronic Arts langsam wieder von der dunklen der hellen Seite der Macht zuzuwenden.\u00a0
<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

Stellt mehr Anstrengungen und Spiele rund um Star Wars in Aussicht<\/p>\n","protected":false},"author":629,"featured_media":3180198,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Electronic Arts: Stellt mehr Anstrengungen und Spiele rund um Star Wars in Aussicht","_yoast_wpseo_metadesc":"Electronic Arts stellt in Aussicht, dass man die Prestige-Lizenz zu Star Wars in Zukunft besser nutzen m\u00f6chte, was schlie\u00dflich zu mehr Spielen f\u00fchren soll, die im Uni 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