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{"id":3112328,"date":"2018-10-23T11:44:00","date_gmt":"2018-10-23T09:44:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/electronic_arts-jade_raymond_verlaesst_das_unternehmen\/3112328"},"modified":"2024-05-11T17:13:44","modified_gmt":"2024-05-11T15:13:44","slug":"electronic_arts-jade_raymond_verlaesst_das_unternehmen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/electronic_arts-jade_raymond_verlaesst_das_unternehmen\/3112328","title":{"rendered":"Electronic Arts: Jade Raymond verl\u00e4sst das Unternehmen"},"content":{"rendered":"

Prominenter Abgang bei Electronic Arts: Wie Game Informer<\/a> berichtet, verl\u00e4sst Jade Raymond das Unternehmen. Die ehemalige Ubisoft-Produzentin, die u.a. an Assassin’s Creed, Splinter Cell: Blacklist und beiden Watch-Dogs-Titeln mitgewirkt hat, wechselte im Jahr 2015 zu Electronic Arts und \u00fcbernahm dort die Leitung der Motive Studios.<\/p>\n

Dort unterst\u00fctzte man nicht nur andere Teams des Publishers, sondern arbeitete auch an eigenen Projekten, darunter ein Open-World-Spiel im Universum von Star Wars und eine neue Action-Adventure-IP. Au\u00dferdem ging die entt\u00e4uschende Kampagne aus Star Wars Battlefront 2 auf das Konto des Studios.<\/p>\n

Wohin es Raymond verschl\u00e4gt, ist noch nicht bekannt. Bereits vor einigen Monaten r\u00e4umte sie ein, dass es im Zusammenhang mit der neuen IP wohl einige Probleme gibt. So sollen einige Mitarbeiter bereits gek\u00fcndigt haben und das Projekt soll immer noch in der Konzeptphase feststecken. <\/p>\n

In einem Statement gegen\u00fcber dem Magazin gibt Electronic Arts bekannt, dass Samantha Ryan die Nachfolge von Raymond antreten wird. Sie war zuvor bereits als Pr\u00e4sidentin von Monolith und SVP of Product and Development bei Warner Bros t\u00e4tig. Zudem half sie bereits dabei, EA-Team von BioWare bis Maxis zu leiten. <\/p>\n","protected":false},"excerpt":{"rendered":"

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