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{"id":3111817,"date":"2018-05-09T12:54:00","date_gmt":"2018-05-09T10:54:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/battlefield_5-vollwertiger_shooter_und_kontinuierlicher_service_zugleich_kriegsgeschichten_und_operationen\/3111817"},"modified":"2024-05-11T16:57:06","modified_gmt":"2024-05-11T14:57:06","slug":"battlefield_5-vollwertiger_shooter_und_kontinuierlicher_service_zugleich_kriegsgeschichten_und_operationen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/battlefield_5-vollwertiger_shooter_und_kontinuierlicher_service_zugleich_kriegsgeschichten_und_operationen\/3111817","title":{"rendered":"Battlefield 2018 ist als “vollwertiger” Shooter und kontinuierlicher Service geplant; Solo-Modus & Operationen"},"content":{"rendered":"

In einer Konferenz mit Investoren sprach CEO Andrew Wilson auch kurz \u00fcber das n\u00e4chste Battlefield-Spiel (Ger\u00fccht: Battlefield 5), das im 4. Quartal 2018 (Oktober bis Dezember) f\u00fcr PC und Konsolen erscheinen soll. Er best\u00e4tigte, dass der Shooter mehrere Einzelspieler-Geschichten umfassen wird, die h\u00f6chstwahrscheinlich mit den Kriegsgeschichten aus Battlefield 1<\/a> zu vergleichen sind. Neben einem gro\u00dfen Mehrspieler-Modus, der sich \u00fcber mehrere Karten und Modi erstrecken wird, best\u00e4tigte Wilson, dass der Shooter als “kontinuierlicher Service” geplant sei.<\/p>\n

Andrew Wilson sagte: “Mit unserem n\u00e4chsten Battlefield-Spiel erweckt das Team von DICE die Intensit\u00e4t des Kampfes auf neue und unerwartete Weise zum Leben. Jeder Kampf ist einzigartig und jeder Modus bringt seine eigenen Herausforderungen mit sich, von der Art und Weise, wie man mit der Umgebung um sich herum interagiert, \u00fcber packende Einzelspieler-Geschichten bis hin zur n\u00e4chsten Stufe des gro\u00df angelegten Multiplayers, der sich \u00fcber mehrere Karten und Modi erstrecken wird.”<\/p>\n

Der Chef von Electronic Arts erkl\u00e4rt weiter, dass das n\u00e4chste Battlefield ein tiefgehender und “vollwertiger” Shooter sein wird, der ebenfalls als kontinuierlicher Service (Stichwort: Game as a Service) geplant ist. Von Anfang an sollen “neue Erfahrungen” f\u00fcr die Community geboten werden. Wilson f\u00e4hrt fort: “Aufbauend auf dem Erfolg von Battlefield 1 und inspiriert von der Kern-DNA von DICE, wird das neue Spiel den Stand der Technik f\u00fcr das Franchise weiter vorantreiben, w\u00e4hrend es gleichzeitig das charakteristische Gameplay und die Battlefield-Momente liefert.” Das vollst\u00e4ndige Transkript findet ihr hier<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"

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