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{"id":3109811,"date":"2020-05-13T15:00:00","date_gmt":"2020-05-13T13:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/deep_rock_galactic-early_access_beendet_kooperative_bergbauaction_mit_zwergen_aliens_und_bart-physik\/3109811"},"modified":"2024-05-11T03:16:06","modified_gmt":"2024-05-11T01:16:06","slug":"deep_rock_galactic-early_access_beendet_kooperative_bergbauaction_mit_zwergen_aliens_und_bart-physik","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/deep_rock_galactic-early_access_beendet_kooperative_bergbauaction_mit_zwergen_aliens_und_bart-physik\/3109811","title":{"rendered":"Deep Rock Galactic – Early Access beendet: Kooperative Bergbauaction mit Zwergen, Aliens und Bart-Physik"},"content":{"rendered":"Deep Rock Galactic<\/a> hat den Early Access bzw. die Xbox-Spielvorschau hinter sich gelassen. Die Version 1.0 des kooperativen Weltraum-Bergbau-Abenteuers, das auch solo mit Unterst\u00fctzung von Bosco gespielt werden kann, kostet 29,99 Euro auf Steam<\/a> und im Microsoft Store<\/a>. Zum Launch stehen au\u00dferdem zwei kosmetische DLC-Bundles (Dark Future und Megacorp) zur Verf\u00fcgung, die neue R\u00fcstungssets und Waffenskins enthalten, aber nur rein kosmetischer Natur sind (siehe unten). Der Soundtrack kann ebenso erstanden werden.

Die ersten Tunnelbohrer begannen ihre Grabungen auf Hoxxess VI mit dem Early-Access-Start im Februar 2018. Die Entwicklung startete aber schon zwei Jahre vorher. Seither wurde das Spiel Monat f\u00fcr Monat mit neuen Features und Inhalten ausgebaut, darunter Gegner, Waffen, Missionsarten, F\u00e4higkeiten, Auftr\u00e4ge, das Endgame in Form von Deep Dives, kosmetische Gegenst\u00e4nde, Bart-Physik, Zwergenrufe und zahlreiche Biersorten in der Abyss Bar. Das Update auf Version 1.0 umfasst neue Musikst\u00fccke, Prestige Assignments, drei weitere R\u00e4nge (Bef\u00f6rderung), viele Bugfixes und zahlreiche Balance-Anpassungen (
zum Change-Log)<\/a>. Das Spiel soll in den n\u00e4chsten Monaten noch mit weiteren Inhalten und alternativen Missionstypen erweitert werden.

Mit \u00fcber einer Million verkauften Einheiten und mehr als 100.000 Abenteurern in der offiziellen Discord-Community erwies sich Deep Rock Galactic f\u00fcr Coffee Stain Publishing und Ghost Ship Games als Early-Access-Erfolg, auch die Bewerungen auf Steam sind “\u00e4u\u00dferst positiv” (96 Prozent von \u00fcber 28.800 Reviews sind “positiv”).
\u00a0


“Wir sind davon \u00fcberzeugt, seit dem Early Access-Launch eine der besten Gaming-Communities in der Galaxie aufgebaut zu haben. Zusammen mit den Spielern haben wir Deep Rock Galactic entwickelt. Heute freuen wir uns darauf, zur Feier des 1.0-Launchs ein paar Bier in der Abyss Bar zu genie\u00dfen”<\/em>, so Mikkel Martin Pedersen, Game Director und Co-Founder von Ghost Ship Games. “1.0 ist der neue Beginn von Deep Rock Galactic. Auch wenn wir bereits vom aktuellen Spiel begeistert sind, haben wir weiterhin gro\u00dfe Pl\u00e4ne, den Titel in Zukunft zu erweitern und zu verbessern. Unser Gameplay-Fokus lag von jeher auf dem Koop-Modus, welchen wir zusammen mit unserer Community weiterentwickelt haben. Schon bald ver\u00f6ffentlichen wir eine aktualisierte Roadmap.”<\/em>

“Deep Rock Galactic ist unser erster Vorsto\u00df im Bereich Early Access und wir sch\u00e4tzen uns gl\u00fccklich, mit Ghost Ship als Partner zusammenzuarbeiten”<\/em>, so Anton Westbergh, CEO und Co-Founder von Coffee Stain. “Ghost Ship hat die Entwicklung und Community-Arbeit famos gef\u00fchrt und ist ein ausgezeichnetes Beispiel f\u00fcr Studios, mit denen wir arbeiten m\u00f6chten. Ein talentiertes Team mit einzigartiger Idee und Entwicklungsansatz. Die Leidenschaft der Community, die sie aufgebaut haben, ist etwas, das wir bisher noch nie gesehen haben. Wir sind bereits gespannt, was die Zukunft des Spiels mit sich bringt.”<\/em>

Features (laut Hersteller):
\n
    \n
  • “1-4 Spieler-Koop: Arbeite mit deinem Team zusammen, k\u00e4mpfe und grabe dich durch ein riesiges H\u00f6hlensystem mit haufenweise t\u00f6dlichen Feinden und wertvollen Rohstoffen.<\/em><\/li>\n
  • 4 einzigartige Klassen: M\u00e4he als Gunner die Gegner nieder, kundschafte als Navigator die H\u00f6hlensysteme aus und sorge f\u00fcr Licht, friss dich als Driller durch massive Felsen oder unterst\u00fctze das Team als Engineer mit Defensivanlagen und Gesch\u00fctzen.<\/em><\/li>\n
  • Vollst\u00e4ndig zerst\u00f6rbare Umgebungen: Zerst\u00f6re alles um dich herum, um dein Ziel zu erreichen. Es gibt keinen vorbestimmten Weg – erf\u00fclle die Mission auf deine Art. Aber Vorsicht, du m\u00f6chtest lieber nicht unvorbereitet auf einen Schwarm Aliens treffen!<\/em><\/li>\n
  • Prozedural generiertes H\u00f6hlennetzwerk: Erkunde ein Netzwerk an prozedural generierten H\u00f6hlensystemen voller unermesslicher Reicht\u00fcmer – aber auch voller Feinde, die dir ans Leder wollen.<\/em><\/li>\n
  • Hightech-Gadgets und -Waffen: Zwerge wissen, welche Ausr\u00fcstung n\u00f6tig ist, um einen Job zu erledigen. In jeder noch so schwierigen Situation helfen m\u00e4chtige Waffen und ausgekl\u00fcgelte Gadgets: Flammenwerfer, Gatling-Kanonen, tragbare Plattform-Gesch\u00fctze, Zipline-Kanonen und noch viel mehr.”<\/em><\/li>\n<\/ul>\n

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