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{"id":3109752,"date":"2018-04-15T15:58:00","date_gmt":"2018-04-15T13:58:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/destiny_2-schwierigkeitsgrad-tuning_von_pve-aktivitaeten_mit_saison_3\/3109752"},"modified":"2024-05-11T03:12:50","modified_gmt":"2024-05-11T01:12:50","slug":"destiny_2-schwierigkeitsgrad-tuning_von_pve-aktivitaeten_mit_saison_3","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/destiny_2-schwierigkeitsgrad-tuning_von_pve-aktivitaeten_mit_saison_3\/3109752","title":{"rendered":"Destiny 2: Schwierigkeitsgrad-Tuning von PvE-Aktivit\u00e4ten mit Saison 3"},"content":{"rendered":"

Bungie m\u00f6chte mit dem Beginn von Saison 3 (am 8. Mai) den Schwierigkeitsgrad von bestimmten PvE-Aktivit\u00e4ten (Spieler gegen Computergegner) in Destiny 2<\/a> anheben. “Dadurch soll der Fortschritt und Erhalt von Powerlevels bedeutungsvoller, das Anpassen des Energietyps auf das Gameplay gef\u00f6rdert und belohnt sowie unseren PvE-Meistern die Gelegenheit geboten werden, ihr K\u00f6nnen auf h\u00f6chstem Level zu beweisen”, meint Tomonori Kinoshita (Combatant Design Lead).

Folgende Ver\u00e4nderungen werden vorgenommen:
\n<\/p>

<\/div>\n