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{"id":3109405,"date":"2018-04-13T12:35:00","date_gmt":"2018-04-13T10:35:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/iron_harvest-kickstarter-endspurt_zur_dlc-kampagne_video_exklusive_spielszenen_aus_der_pre-alpha-demo\/3109405"},"modified":"2024-05-11T02:51:42","modified_gmt":"2024-05-11T00:51:42","slug":"iron_harvest-kickstarter-endspurt_zur_dlc-kampagne_video_exklusive_spielszenen_aus_der_pre-alpha-demo","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/iron_harvest-kickstarter-endspurt_zur_dlc-kampagne_video_exklusive_spielszenen_aus_der_pre-alpha-demo\/3109405","title":{"rendered":"Iron Harvest: Kickstarter-Endspurt zur DLC-Kampagne; Video: Exklusive Spielszenen aus der Pre-Alpha-Demo"},"content":{"rendered":"In weniger als 24 Stunden endet die Kickstarter-Kampagne von Iron Harvest<\/a>. King Arts Games aus Bremen hat bei seinem Crowdfunding-Vorhaben (Kickstarter<\/a>, eigene Webseite<\/a>) mittlerweile fast 1,4 Mio. Dollar zugesagt bekommen und damit sind das Hauptspiel, alle Einzelspieler-Zusatzziele und alle Mehrspieler-Zusatzziele erreicht worden. Kommen noch insgesamt 1,5 Mio. Dollar zusammen, wird eine kostenlose DLC-Kampagne zus\u00e4tzlich produziert. Der Umfang dieser “kleinen, kostenfreien DLC-Kampagne” wird mit Company of Heroes: Tigerass verglichen.

Dar\u00fcber hinaus hatten wir die Gelegenheit eine sehr fr\u00fche Demo-Version des Echtzeit-Strategiespiels auszuprobieren. Gespielt werden konnte eine Art “Horde-Modus” (Einzelspieler-Herausforderung), in dem man in regelm\u00e4\u00dfigen Abst\u00e4nden von Gegnern angegriffen wurde und die Basis verteidigen musste. Die Eroberung von einigen Kartenpunkten zur Verbesserung der Ressourcenversorgung, das Ausr\u00fcsten der Infanterie mit Granaten, der Bau von Mechs und nat\u00fcrlich allerlei Gefechte sind im folgenden (unkommentierten) Spielszenen-Video zu sehen. In der Pre-Alpha-Demo fielen zudem noch Macken bei der Wegfindung (gerade der Mechs) und der Nutzung der (zerst\u00f6rbaren) Deckungsm\u00f6glichkeiten durch die Infanterie auf – diese Bugs d\u00fcrften der fr\u00fchen Alpha-Version geschuldet sein. Infanterie-Squads, die Verluste im Kampf erlitten hatten, lassen sich am Hauptquartier \u00fcbrigens wieder verst\u00e4rken.



Iron Harvest ist der erfolgreichste deutsche Videogame-Kickstarter \u00fcberhaupt (vorher: Everspace 517.000 Dollar). “Iron Harvest ist unser vierter Kickstarter. Wir haben bei den vorherigen drei Projekten erfolgreich abgeliefert und konnten so Vertrauen aufbauen”, erkl\u00e4rt Iron Harvest Game Director Jan Theysen. “Dass wir mit Iron Harvest mehr Geld einnehmen w\u00fcrden als mit unseren vorherigen drei Projekten zusammen und den gr\u00f6\u00dften Video-Games-Kickstarter seit langem hinlegen w\u00fcrden, konnte man jedoch nicht erwarten.”

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