“Die verwendeten Daten basieren auf Erhebungen des GfK Consumer Panels, der GfK Entertainment und von GfK POS Measurement. Die GfK verwendet Erhebungsmethoden zur Erfassung der Daten des deutschen Marktes f\u00fcr digitale Spiele, die weltweit und qualitativ einmalig sind. Hierzu geh\u00f6ren unter anderem eine f\u00fcr die gesamte deutsche Bev\u00f6lkerung repr\u00e4sentative laufende Befragung von 25.000 Konsumenten zu ihren Einkaufs- und Nutzungsgewohnheiten bei digitalen Spielen sowie ein Handelspanel. Die Datenerhebungsmethoden erlauben einen einmaligen Einblick in den deutschen Markt f\u00fcr Computer- und Videospiele.”<\/em>","protected":false},"excerpt":{"rendered":"Umsatz mit Online-Diensten hat sich innerhalb eines Jahres nahezu verdoppelt<\/p>\n","protected":false},"author":549,"featured_media":3164030,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Spielemarkt Deutschland: Umsatz mit Online-Diensten hat sich innerhalb eines Jahres nahezu verdoppelt","_yoast_wpseo_metadesc":"Online-Dienste wie PlayStation Plus, Nintendo Switch Online, Xbox Live Gold, der Xbox Game Pass und EA\/Origin Access geh\u00f6ren zu den Wachstumstreibern des deutschen S \u2026","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[6],"tags":[48,177,184,56,42,43,75,76,229,57,23,49,24,25,26,168,427,14278,68,33,58,149,230,28,30],"newspack_spnsrs_tax":[],"coauthors":[],"class_list":["post-3107425","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-48","tag-3ds","tag-android","tag-htcvive","tag-ipad","tag-iphone","tag-linux","tag-mac","tag-n3ds","tag-oculusrift","tag-pc_cdrom","tag-playstation3","tag-playstation4","tag-playstation4pro","tag-playstation5","tag-ps_vita","tag-sonstiges","tag-spielemarkt_deutschland","tag-spielkultur","tag-switch","tag-virtualreality","tag-wii_u","tag-windowsphone7","tag-xboxone","tag-xboxseriesx","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"Spielemarkt Deutschland: Umsatz mit Online-Diensten hat sich innerhalb eines Jahres nahezu verdoppelt","_yoast_wpseo_metadesc":"Online-Dienste wie PlayStation Plus, Nintendo Switch Online, Xbox Live Gold, der Xbox Game Pass und EA\/Origin Access geh\u00f6ren zu den Wachstumstreibern des deutschen S \u2026","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\n
Spielemarkt Deutschland: Umsatz mit Online-Diensten hat sich innerhalb eines Jahres nahezu verdoppelt<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n\n\n\t\n\t\n\t\n