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{"id":3107097,"date":"2020-02-25T22:14:00","date_gmt":"2020-02-25T21:14:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/overwatch-update_eroeffnet_das_testlabor_und_testet_drei_schadenshelden_pro_match\/3107097"},"modified":"2024-05-11T00:56:49","modified_gmt":"2024-05-10T22:56:49","slug":"overwatch-update_eroeffnet_das_testlabor_und_testet_drei_schadenshelden_pro_match","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/overwatch-update_eroeffnet_das_testlabor_und_testet_drei_schadenshelden_pro_match\/3107097","title":{"rendered":"Overwatch: Update er\u00f6ffnet das Testlabor und testet drei Schadenshelden pro Match"},"content":{"rendered":"

F\u00fcr Overwatch<\/a> ist ein weiteres Update auf PC, PS4, Switch und Xbox One ver\u00f6ffentlicht worden. Das Update umfasst die Mardi-Gras-Herausforderung von Ashe, die Grundlagen f\u00fcr die Heldenauswahl in der 21. Ranglistensaison (Einschr\u00e4nkung bei der Heldenauswahl<\/a>; aktuell l\u00e4uft noch Saison 20) und den “Experimental-Modus” bzw. das Testlabor, das direkt im Hauptmen\u00fc zug\u00e4nglich ist. <\/p>\n

Im Testlabor k\u00f6nnen Overwatch-Spieler neue Balance\u00e4nderungen, Regelwerke und Spielmodi ausprobieren. Testlabor-Teilnehmer erhalten Erfahrung und Fortschritt bei der Mardi-Gras-Herausforderung, sofern das eigene Team gewinnt. Der erste Testlauf ist hei\u00dft “Schaden mal Drei”. In dieser Variante wird das vorhandene Rollenwahl-System (2 Tanks, 2 Heiler, 2 Schadensverursacher) modifiziert. In diesem Modus bestehen die Teams aus einem Tank, drei Schadenshelden und zwei Unterst\u00fctzern. Aufgrund dieser Ver\u00e4nderung der Teamzusammenstellung wurden auch die Tank-Charaktere stellenweise stark ver\u00e4ndert, aber in der Regel “haltbarer” gemacht. Das Change-Log findet ihr hier<\/a>.<\/p>\n

Michael Heiberg<\/a> (Principal Game Designer): “Bei der Rollenwahl mit 2 Schadenshelden, 2 Unterst\u00fctzern und 2 Tankspielern pro Team hatten wir am Ende viel mehr Schadensspieler in der Warteschlange als Tanks oder Unterst\u00fctzer. Dadurch entstanden auch l\u00e4ngere Wartezeiten. Wir haben uns also gefragt, was w\u00e4re, wenn wir versuchen w\u00fcrden, die Teamzusammenstellung mehr an das tats\u00e4chliche Rollenverh\u00e4ltnis anzun\u00e4hern. Wenn das funktioniert, m\u00fcssten Spieler weniger warten und k\u00f6nnten stattdessen mehr spielen. Es war also definitiv einen Versuch wert.”<\/em><\/p>\n

Jeff Kaplan<\/a> (Game Director): “Mit drei Schadensspielern boten sich M\u00f6glichkeiten der Teamzusammenstellung, die wir vorher noch nie wirklich gesehen haben. Wir haben Zusammenstellungen mit zwei flankierenden Helden wie Genji und Tracer gesehen, die von aggressiven Tanks unterst\u00fctzt wurden. Wir haben auch Zusammenstellungen mit zwei Scharfsch\u00fctzen gesehen, wie Widowmaker und Hanzo, die defensiver gespielt haben. Jetzt k\u00f6nnten Teams zwei Scharfsch\u00fctzen haben, aber auch einen flankierenden Helden. Es spielt sich also ganz anders. Viel chaotischer. Es gibt viel mehr Action.”<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

Update er\u00f6ffnet das Testlabor und testet drei Schadenshelden pro Match<\/p>\n","protected":false},"author":549,"featured_media":3003567,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Overwatch: Update er\u00f6ffnet das Testlabor und testet drei Schadenshelden pro Match","_yoast_wpseo_metadesc":"F\u00fcr Overwatch ist ein weiteres Update auf PC, PS4, Switch und Xbox One ver\u00f6ffentlicht worden. 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