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Capcom USA<\/a> hat das dritte Entwickler-Tagebuch \u00fcber Ghosts ‘n Goblins Resurrection<\/a> ver\u00f6ffentlicht. Nach den ersten beiden Videos \u00fcber die Neuauflage, die Grafik und die F\u00e4higkeiten von Arthur geht es im dritten Clip haupts\u00e4chlich um den Schwierigkeitsgrad, schlie\u00dflich waren die Ghosts-‘n-Goblins-Spiele meist besonders schwer und herausfordernd. <\/p>\n

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