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{"id":3096521,"date":"2021-03-25T08:41:00","date_gmt":"2021-03-25T07:41:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/hamburg_games_conference-multiplayer-online-konferenz_hat_die_erwartungen_der_veranstalter_uebertroffen\/3096521"},"modified":"2021-03-25T08:41:00","modified_gmt":"2021-03-25T07:41:00","slug":"hamburg_games_conference-multiplayer-online-konferenz_hat_die_erwartungen_der_veranstalter_uebertroffen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/hamburg_games_conference-multiplayer-online-konferenz_hat_die_erwartungen_der_veranstalter_uebertroffen\/3096521","title":{"rendered":"Hamburg Games Conference: Multiplayer-Online-Konferenz hat die Erwartungen der Veranstalter \u00fcbertroffen"},"content":{"rendered":"Die am 16. und 17. M\u00e4rz 2021 erstmals als Multiplayer-Online-Konferenz auf einem virtuellen Kreuzfahrtschiff verantaltete Hamburg Games Conference<\/a> habe die in sie gesetzten Erwartungen bei Weitem \u00fcbertroffen und neue Standards hinsichtlich online-basierter Videospiele-Events im B2B-Bereich (Business-to-Business<\/a>) gesetzt, wie die Veranstalter bekannt geben<\/a>.
Insgesamt habe man \u00fcber 600 Teilnehmer aus 34 L\u00e4ndern gez\u00e4hlt, die mehr als 350 Stunden in 463 Meetings verbracht und mehr als 2.000 Video-Calls gef\u00fchrt haben. Die Teilnehmer konnten 51 Aussteller-St\u00e4nde auf sechs Schiffsdecks besuchen, an einer Speed-Dating-Session teilnehmen sowie zahlreichen Talks mit Industrie-Experten zuh\u00f6ren. Im Schnitt habe jeder Besucher viereinhalb Stunden auf dem virtuellen Kreuzfahrtschiff verbracht.
Au\u00dferdem wurde erstmals ein mit 5.000 Dollar dotierter Games Conference Showcase Award vergeben. Erhalten hat ihn das Indie Studio Off the Beaten Track<\/a> f\u00fcr sein narratives Adventure The Cost of Recovery<\/a>, das von einem Schlaganfall erz\u00e4hlt. Die n\u00e4chste Hamburg Games Conference soll im ersten Quartal 2022 stattfinden.