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{"id":3096422,"date":"2021-11-23T09:26:00","date_gmt":"2021-11-23T08:26:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/kojima_productions-taetigkeiten-feld_wird_auf_film_tv_und_musik_ausgeweitet\/3096422"},"modified":"2021-11-23T09:26:00","modified_gmt":"2021-11-23T08:26:00","slug":"kojima_productions-taetigkeiten-feld_wird_auf_film_tv_und_musik_ausgeweitet","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/kojima_productions-taetigkeiten-feld_wird_auf_film_tv_und_musik_ausgeweitet\/3096422","title":{"rendered":"Kojima Productions: T\u00e4tigkeiten-Feld wird auf Film, TV und Musik ausgeweitet"},"content":{"rendered":"

Die Spiele von Kult-Designer Hideo Kojimo sind nicht nur von qualitativ hochwertigen sowie mitunter langen Zwischensequenzen gepr\u00e4gt. Mit seinem Blick auf Spieldesign und die beinahe einzigartige Mischung spielerischer Elemente mit filmischen, macht er Titel wie Death Stranding, Metal Gear Solid oder Zone of the Enders zu etwas Besonderem.<\/p>\n

Angesichts der sehr dynamischen Grenze von Film und Spiel in seinen Projekten scheint das Nachfolgende eine geradezu zwangsl\u00e4ufige Konsequenz zu sein: Wie die Kollegen von Gamesindustry.biz berichten, hat seine Firma Kojima Productions in Los Angeles eine neue Zweigstelle gegr\u00fcndet, die sich um Musik, TV und Film k\u00fcmmern wird. Geleitet wird die Abteilung von Riley Russell, der beinahe 28 Jahre bei Sony im PlayStation-Bereich besch\u00e4ftigt war.

“Die neue Abteilung wird die Aufgabe haben, mit kreativen und talentierten Fachleuten aus Fernsehen, Musik und Film sowie der bekannteren Spieleindustrie zusammenzuarbeiten”<\/em>, so Russell. “Das Team hat sich zum Ziel gesetzt, die Reichweite und den Bekanntheitsgrad der bei Kojima Productions in Entwicklung befindlichen Titel zu erh\u00f6hen und sie zu einem noch st\u00e4rkeren Teil unserer Popkultur zu machen. Wir freuen uns darauf, mit den besten Talenten aus der gesamten Unterhaltungsbranche zusammenzuarbeiten.”<\/em>

“Neue Wege zu finden, um unsere Fans zu unterhalten und ihnen einen Mehrwert zu bieten, ist in einer schnelllebigen, sich st\u00e4ndig ver\u00e4ndernden Welt des Geschichtenerz\u00e4hlens unerl\u00e4sslich”<\/em>, erg\u00e4nzt Yoshiku Fukuda, Buisness Development Manager bei Kojima Productions. “Unsere neue Abteilung wird das Studio in noch mehr Bereiche f\u00fchren, die unsere kreativen Erz\u00e4hlungen jenseits von Videospielen pr\u00e4sentieren und unseren Fans Wege er\u00f6ffnen, mit diesen Bereichen zu kommunizieren und in sie einzutauchen.”<\/p>\n

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