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{"id":3095807,"date":"2021-04-22T11:00:00","date_gmt":"2021-04-22T09:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/landwirtschafts-simulator_22-vier_jahreszeiten_fuer_ackerbau_viehzucht_und_forstwirtschaft\/3095807"},"modified":"2021-04-22T11:00:00","modified_gmt":"2021-04-22T09:00:00","slug":"landwirtschafts-simulator_22-vier_jahreszeiten_fuer_ackerbau_viehzucht_und_forstwirtschaft","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/landwirtschafts-simulator_22-vier_jahreszeiten_fuer_ackerbau_viehzucht_und_forstwirtschaft\/3095807","title":{"rendered":"Landwirtschafts-Simulator 22 f\u00fcr PC und Konsolen angek\u00fcndigt"},"content":{"rendered":"

Giants Software hat den Landwirtschafts-Simulator 22 f\u00fcr PC, Mac, PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One und Stadia angek\u00fcndigt. Die Simulation soll im 4. Quartal 2021 (Oktober bis Dezember) erscheinen. Erstmals ver\u00f6ffentlicht das Schweizer Unternehmen das Spiel als Entwickler und Publisher selbst. F\u00fcr die Distribution des Titels in Deutschland zeichnet erneut der langj\u00e4hrige Partner astragon Entertainment verantwortlich.<\/p>\n

Neben neuen Fruchtsorten, Karten, Spielmechaniken, Maschinen und Marken wird es vier Jahreszeiten (inkl. Schnee) in der Simulation geben, wobei die Entwickler diese Features erst demn\u00e4chst ausf\u00fchrlicher vorstellen wollen. Wie die Auswirkungen der Jahreszeiten auf den Farmbetrieb ausfallen werden, soll also sp\u00e4ter gekl\u00e4rt werden. <\/p>\n

Versprochen werden zwei neue Karten und eine aktualisierte Version der alpinen Erlengrat-Karte f\u00fcr Ackerbau, Viehzucht und Forstwirtschaft. Auch die Spielwelt soll ganz allgemein lebendiger werden. Mehr als 400 Maschinen und Ger\u00e4te von \u00fcber 100 (realen) landwirtschaftlichen Herstellern sind dabei – inkl. neuer Kategorien, die nicht n\u00e4her erl\u00e4utert wurden. Der Landwirtschafts-Simulator 22 kann allein oder mit einer Gruppe aus bis zu acht Spielern auf Konsolen und mit bis zu 16 Teilnehmern auf PC, Mac und Stadia gespielt werden.<\/p>\n

“Wir wachsen mit unseren Spielen weiter und das Ergebnis unserer Ambitionen wird ein Meilenstein in der Geschichte der Spielereihe und unseres Unternehmens, das sich zu einem selbstbestimmten Publisher mit vollst\u00e4ndiger Kontrolle \u00fcber das Produkt entwickelt hat”, kommentiert Giants Software CEO Christian Ammann die Ank\u00fcndigung.<\/p>\n

Das Spiel basiert auf der Giants Engine 9, die durch DirectX-12-Unterst\u00fctzung auf Windows-Systemen mit Texture Streaming, Multi-Threading-Optimierung, Occlusion Culling und Temporal Anti-Aliasing einen Performance-Boost erfahren soll. Die Entwickler wollen damit auch das Fundament f\u00fcr (noch) komplexere Mods legen. Au\u00dferdem sollen realistischere Motoren-Sound von Traktoren “dank akustisch nachvollziehbarer Gangschaltung und stufenweisem Widerhall” geboten werden.<\/p>\n

Die Giants Software GmbH verf\u00fcgt mittlerweile \u00fcber B\u00fcros in der Schweiz (Z\u00fcrich), Deutschland (Erlangen), USA (Chicago) und Tschechien (Br\u00fcnn).<\/p>\n","protected":false},"excerpt":{"rendered":"

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