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{"id":3095398,"date":"2021-01-20T15:32:00","date_gmt":"2021-01-20T14:32:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/the_medium-die_systemanforderungen_mit_und_ohne_raytracing\/3095398"},"modified":"2024-04-22T08:11:41","modified_gmt":"2024-04-22T06:11:41","slug":"the_medium-die_systemanforderungen_mit_und_ohne_raytracing","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/the_medium-die_systemanforderungen_mit_und_ohne_raytracing\/3095398","title":{"rendered":"The Medium: Die Systemanforderungen (mit und ohne Raytracing)"},"content":{"rendered":"

Bloober Team hat knapp eine Woche vor dem Verkaufsstart die detaillierten PC-Systemanforderungen von The Medium<\/a> bekanntgegeben. Die Anforderungen sind unterteilt in vier Systemvoraussetzungen ohne Raytracing-Unterst\u00fctzung und drei Angaben mit Raytracing-Unterst\u00fctzung. Die Anforderungen f\u00fcr 30 fps fallen jedenfalls recht hoch aus, was u.a. daran liegen k\u00f6nnte, dass die beiden Spielwelten (echte Welt und Geisterwelt) gleichzeitig gerendert werden. The Medium wird am 28. Januar 2021 f\u00fcr PC (Epic Games Store und Steam) und Xbox Series X\/S erscheinen.

Minimum (1080p mit 30 fps; Grafik-Voreinstellung: Niedrig)
<\/p>