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Epic Games hat das Unternehmen RAD Game Tools gekauft. Das hat der Entwickler und Publisher auf der offiziellen Webseite<\/a> verk\u00fcndet. Bisher kamen die von RAD entwickelten Technologien nach Angaben von Epic in fast 25.000 Spielen zum Einsatz. Das Ziel wird jetzt darin bestehen, die m\u00e4chtigen Werkzeuge von RAD direkt in die Unreal Engine zu integrieren, wovon sowohl Entwickler als auch Spieler profitieren sollen.<\/p>\n

Dar\u00fcber hinaus soll RAD das bestehende Gesch\u00e4ft weiterf\u00fchren und seine Technologien an interessierte Unternehmen lizenzieren d\u00fcrfen – auch solche, die nicht auf die Unreal Engine setzen. <\/p>\n

“Wir wissen aus erster Hand, wie beeindruckend die Kompressionstechnologie von RAD ist. Wir haben sie bereits dazu genutzt, die Ladezeiten und Qualit\u00e4t unserer beliebtesten Spiele zu verbessern, inklusive Fortnite. Das RAD-Team beinhaltet die weltweit besten Experten in den Bereichen Kompression, Video sowie Entwickler-Werkzeuge und wir sind begeistert, sie in der Epic-Familie willkommen zu hei\u00dfen”<\/em>, so Kim Libreri, CTO bei Epic Games.<\/p>\n","protected":false},"excerpt":{"rendered":"

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