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{"id":3093430,"date":"2021-03-27T15:07:00","date_gmt":"2021-03-27T14:07:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/astria_ascending-handgezeichnetes_japan-rollenspiel_fuer_pc_und_konsolen_enthuellt\/3093430"},"modified":"2021-03-27T15:07:00","modified_gmt":"2021-03-27T14:07:00","slug":"astria_ascending-handgezeichnetes_japan-rollenspiel_fuer_pc_und_konsolen_enthuellt","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/astria_ascending-handgezeichnetes_japan-rollenspiel_fuer_pc_und_konsolen_enthuellt\/3093430","title":{"rendered":"Astria Ascending: Handgezeichnetes Japan-Rollenspiel f\u00fcr PC und Konsolen enth\u00fcllt"},"content":{"rendered":"

Auf Microsofts ID@Xbox Twitch Gaming Showcase Event haben die Artisan Studios ihr neuestes Projekt enth\u00fcllt: Astria Ascending<\/a>. Das Rollenspiel japanischer Bauart soll in diesem Jahr f\u00fcr PC, Switch, PlayStation 5 & 4, Xbox Series X\/S, Xbox One und im Xbox Game Pass erscheinen. Das Spiel soll dem Charme und dem Anspruch eines klassischen JRPGs gerecht werden und eine erwachsene Geschichte \u00fcber Schicksal, Aufopferung und Neuanf\u00e4nge erz\u00e4hlen. <\/p>\n

“In einer vom Chaos bedrohten Welt \u00fcbernehmen die Spieler die Kontrolle \u00fcber die Halbg\u00f6tter – eine bunt zusammengew\u00fcrfelte Truppe von acht Helden, denen das Schicksal der Welt anvertraut ist. Jeder Charakter hat seine eigene Geschichte, die \u00fcber f\u00fcnf St\u00e4dte, f\u00fcnfundzwanzig Dungeons und drei\u00dfig Stunden Gameplay – f\u00fcr 100% Fertigstellung f\u00fcnfzig Stunden – fortgesponnen wird. Neben den fein abgestimmten, rundenbasierten K\u00e4mpfen k\u00f6nnen die Spieler eine Reihe von Nebenquests und Minispielen ausprobieren, darunter ein originales (…) Token-Spiel”<\/em>, schreiben die Entwickler.

“In Astria Ascending wollten wir erforschen, wie Menschen in au\u00dfergew\u00f6hnlichen Zeiten zurechtkommen”<\/em>, sagt Julien Bourgeois, Game Director von Artisan Studio. “Jeder Held hat seine eigene Perspektive, aber es sind die Beziehungen, die sie zueinander aufbauen, die die Geschichte wirklich zum Leben erwecken.” <\/em><\/p>\n

Das Spiel wurde in Zusammenarbeit mit dem Publisher Dear Villagers entwickelt. Der Soundtrack stammt von Hitoshi Sakimoto (Final Fantasy 12, Vagrant Story), die Geschichte von Kazushige Nojima (Final Fantasy 10, Final Fantasy 7 Remake) und die Grafik von CyDesignation (Akihiko Yoshida und Hideo Minaba). Die 2016 gegr\u00fcndeten Artisan Studios mit Sitz in Qu\u00e9bec und S\u00fcdfrankreich (Montpellier) waren die Entwickler des Super Neptunia RPGs<\/a>. Das Studio hat sich auf 2D-RPGs spezialisiert. <\/p>\n

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