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{"id":3093245,"date":"2021-02-18T13:20:00","date_gmt":"2021-02-18T12:20:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/worlds_end_club-action-adventure_im_anime-stil_bekommt_eine_switch-umsetzung\/3093245"},"modified":"2021-02-18T13:20:00","modified_gmt":"2021-02-18T12:20:00","slug":"worlds_end_club-action-adventure_im_anime-stil_bekommt_eine_switch-umsetzung","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/worlds_end_club-action-adventure_im_anime-stil_bekommt_eine_switch-umsetzung\/3093245","title":{"rendered":"World’s End Club: Action-Adventure im Anime-Stil bekommt eine Switch-Umsetzung"},"content":{"rendered":"

Publisher IzanagiGames bringt das schon auf iOS und Mac (Apple Arcade) erh\u00e4ltliche<\/a>, seitlich scrollende Action-Adventure World’s End Club<\/a> auf die Switch. W\u00e4hrend reale Weltuntergangssekten es mit ihren Terminen nicht so genau nehmen, d\u00fcrfte die Ver\u00f6ffentlichung dieser Umsetzung wahrscheinlicher eintreten: Wie Gematsu.com<\/a> berichtet, wird das seitlich scrollende Spiel im Anime-Design am 28. Mai im Westen f\u00fcr die Switch ver\u00f6ffentlicht.<\/p>\n

In Japan wird es schon einen Tag fr\u00fcher sowohl eine Download-Fassung (4.928 Yen, also rund 39 Euro) als auch eine Handels-Version (5.478 Yen, also rund 43 Euro) geben. In dem actionlastigen Abenteuer von Entwickler Too Kyo Games begeben sich zw\u00f6lf zw\u00f6lfj\u00e4hrige Kinder auf eine 1.200 Kilometer lange Reise. Im Entwickler-Team ist als Szenario-Sch\u00f6pfer Kotaro Uchikoshi (Sch\u00f6pfer der Zero-Escape-Reihe) sowie Creative-Director Kazutaka Kodaka (Danganronpa) mit an Bord. Der App-Store erl\u00e4utert:<\/p>\n

“Zw\u00f6lf 12-J\u00e4hrige reisen 1200km<\/p>\n

Eine ganz neue Art von Action-Abenteuerspiel, das eine spannende Geschichte mit 2D-Side-Scrolling-Action verbindet. Ein echtes Dreamteam-Abenteuerspiel mit einem Szenario, das vom Sch\u00f6pfer der Zero-Escape-Serie Kotaro Uchikoshi geschrieben wurde und f\u00fcr das Kazutaka Kodaka von Danganronpa als Kreativdirektor verantwortlich zeichnet.<\/p>\n

– Spielfunktionen<\/strong><\/p>\n

– Einfache Steuerungen
– Ein 2D-Scrolling-Puzzle-Actionspiel in Kombination mit einem Story-Adventure-Spiel.
– Entscheidungen der Hauptakteure f\u00fchren zu den n\u00e4chsten Zielen – eine weitverzweigte Geschichte.
– 12 einzigartige spannende Figuren!
– Ber\u00fchmte Loactions in ganz Japan
– Die Geschichte entfaltet sich auf… unerwartete Weise

– Zusammenfassung<\/strong><\/p>\n

An einer Grundschule in Tokio gibt es den Go-Getters-Club, dem Sch\u00fcler und Sch\u00fclerinnen angeh\u00f6ren, die sich als Au\u00dfenseiter f\u00fchlen. Reycho und die anderen Mitglieder des Clubs sind irgendwie anders als die anderen an ihrer Schule. Eines Tages mitten im Sommerhalbjahr…, hat der Bus, mit dem sie gerade auf Klassenfahrt sind, einen Unfall. Als sie aufwachen, sind sie auf einmal in einem Themenpark unter dem Meer. Reycho und die anderen sind an diesem seltsamen, seit langem verlassenen Ort gefangen.<\/p>\n

Pl\u00f6tzlich taucht ein geheimnisvoller Clown aus dem Nichts auf und befiehlt ihnen, ein Survival-Game zu spielen! Bevor sie \u00fcberhaupt merken, was vor sich geht, k\u00e4mpfen sie um ihr Leben. Werden sie es schaffen zu \u00fcberleben und diesen seltsamen Ort zu verlassen? Alle f\u00fchlen sich verloren und verwirrt… Doch dann bemerken sie auf einmal au\u00dfergew\u00f6hnliche Kr\u00e4fte in ihrem Inneren. Und gleichzeitig…ereignen sich \u00fcberall auf der Welt merkw\u00fcrdige Zwischenf\u00e4lle.”<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

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