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{"id":3092901,"date":"2022-06-03T11:25:00","date_gmt":"2022-06-03T09:25:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/final_fantasy_16-neuer_gameplay-trailer_konzentriert_sich_auf_die_beschwoerungen\/3092901"},"modified":"2022-06-03T11:25:00","modified_gmt":"2022-06-03T09:25:00","slug":"final_fantasy_16-neuer_gameplay-trailer_konzentriert_sich_auf_die_beschwoerungen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/final_fantasy_16-neuer_gameplay-trailer_konzentriert_sich_auf_die_beschwoerungen\/3092901","title":{"rendered":"Final Fantasy 16: Neuer Gameplay-Trailer konzentriert sich auf die Beschw\u00f6rungen"},"content":{"rendered":"

Bereits im Sommer 2023 erwartet uns ein neuer Teil von Final Fantasy. Schon jetzt stimmt ein frischer Trailer auf die wuchtigen Attacken der verschiedenen Beschw\u00f6rungen ein. <\/p>\n

Unter der Leitung des Square Enix-Veteranen Naoki Yoshida entsteht das neue Final Fantasy XVI. Bereits vor kurzem konnte der Produzent vermelden, dass die Arbeiten an dem neuen Open-World-Action-Rollenspiel problemlos verlaufen und man bald bereit sei, \u00fcber einen Erscheinungstermin zu sprechen. <\/p>\n

Beschw\u00f6rungen mit Kaiju-K\u00e4mpfen <\/strong><\/p>\n

Nicht nur der wurde mit der Nennung des Release-Zeitraums im Sommer 2023 stark eingegrenzt, auch neues Gameplay-Material ist in einem weiteren Trailer zu sehen. Hier stehen die Beschw\u00f6rungen im Mittelpunkt. W\u00e4hrend der Bildschirm beim Abspielen des Videos vor lauter Effektgewitter zu explodieren droht, kann ein erster Blick auf die K\u00e4mpfe geworfen werden. Es geht nicht nur Mann gegen Monster, sondern auch die Beschw\u00f6rungen selbst gehen sich in Final Fantasy 16 oft und gerne an die Gurgel. <\/p>\n

Wo ist King Ghidorah? <\/strong><\/p>\n

Die gezeigten Szenen erinnern frappierend an Popcorn-Kino \u00e0 la Godzilla oder Pacific Rim. Wenn sich Ifrit auf Bahamut st\u00fcrzt und dann auch noch Shiva mit Eiszaubern um sich wirft, sieht das schon recht imposant aus \u2013 verl\u00e4sst aber stark den \u00fcblichen Weg eines Final-Fantasy-Spiels. Das gilt auch f\u00fcr das Kampfsystem abseits der Beschw\u00f6rungen. Es ist hier unschwer zu erkennen, dass der ehemalige Fighting-Coordinator von Devil May Cry nun bei Square Enix am entsprechenden Ruder sitzt. Die Auseinandersetzungen k\u00f6nnten direkt einem Spiel der Capcom-Action-Reihe entsprungen sein.<\/p>\n

Entwickler richten sich an die Fans <\/strong><\/p>\n

In einem Statement teilen Yoshida und Director Hiroshi Takai mit: “In unserem aktuellen Trailer stellen wir euch mehrere neue Esper vor und geben euch einen tiefen Einblick in das actiongeladene Kampfsystem und die Freiheiten, die es den Spielern bietet”, sagt Hiroshi Takai, Main Director von Final Fantasy 16. “Was den Entwicklungsprozess angeht, kann ich verk\u00fcnden, dass das Spiel von Anfang bis Ende spielbar ist. Nichtsdestotrotz haben wir mit Optimierung und Feinschliff bis zur Ziellinie noch einen Berg an Aufgaben zu meistern. Folgt uns weiterhin. Wir geben unser Bestes, euch bis zum n\u00e4chsten Update nicht zu lange warten zu lassen!” <\/p>\n

“Das Team unter der Leitung von Hiroshi Takai ist in die letzte Phase der Entwicklung eingetreten und konzentriert sich auf das Polishing – w\u00e4hrend es weiter auf die Ver\u00f6ffentlichung zusteuert.” Yoshida f\u00fcgt hinzu: “Mit der St\u00e4rke der PlayStation 5 Konsole im R\u00fccken m\u00f6chten wir euch auf eine nahtlose, storygetriebene und rasante Fahrt mitnehmen, die selbst mit der aufregendsten Achterbahn mithalten kann. Also, alle anschnallen. Es dauert nicht mehr lange.”\u00a0<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"

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