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{"id":3092894,"date":"2021-01-19T11:30:00","date_gmt":"2021-01-19T10:30:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/splinter_cell_arbeitstitel_vr-ubisoft_sucht_mitarbeiter_die_den_multiplayer-modus_entwerfen\/3092894"},"modified":"2021-01-19T11:30:00","modified_gmt":"2021-01-19T10:30:00","slug":"splinter_cell_arbeitstitel_vr-ubisoft_sucht_mitarbeiter_die_den_multiplayer-modus_entwerfen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/splinter_cell_arbeitstitel_vr-ubisoft_sucht_mitarbeiter_die_den_multiplayer-modus_entwerfen\/3092894","title":{"rendered":"Splinter Cell VR: Ubisoft sucht Mitarbeiter, die den Multiplayer-Modus entwerfen"},"content":{"rendered":"

Wie das neue VR-Spiel Splinter Cell (Arbeitstitel)<\/a> im Detail aussehen wird, wei\u00df derzeit vermutlich nur Ubisoft selbst – oder vielleicht selbst noch gar nicht so genau. Eine der aktuellen Stellenausschreibungen<\/a> verr\u00e4t, dass offenbar auch ein Multiplayer-Modus geplant ist, und f\u00fcr diesen sucht das Unternehmen einen “Senior Multiplayer Lead Game Designer”, der die “Mehrspieler-Inhalte definiert und abliefert”.<\/p>\n

Wer die entsprechende Erfahrung und VR-Affinit\u00e4t mitbringt, k\u00f6nnte also entscheidend pr\u00e4gen, wie dieser (vielleicht asymmetrische?) Mehrspieler-Part des Schleichspiels aufgebaut sein wird. Bisher ist nur bekannt, dass mehrere Studios (Red Storm, Reflections, D\u00fcsseldorf, Mumbai) f\u00fcr den neuen VR-Serienteil und f\u00fcr ein weiteres VR-Projekt im Assassin’s-Creed-Universum zusammenarbeiten. Es handle sich um komplett neue Spiele, so Elizabeth Loverso (VP of Product Development bei Red Storm Entertainment) auf dem Event “Facebook Connect” im September<\/a>. Fest steht zudem, dass beide Titel exklusiv f\u00fcr Oculus-Headsets von Facebook erscheinen – welche genau wurde noch nicht verraten.<\/p>\n

Laut Mixed.de<\/a> wird seit Herbst 2019 das verantwortliche neue VR-Team bei Blue Byte in D\u00fcsseldorf aufgebaut; dort seien bereits die VR-Arcade-Titel Escape the Lost Pyramid und Beyond Medusa\u2019s Gate entstanden.<\/p>\n

“Job Description<\/p>\n

We are looking for a Project Owner & Senior Multiplayer Lead Game Designer (f\/m\/d) to lead the D\u00fcsseldorf team to define and deliver the multiplayer content of the game in time and quality. In this role and as part of one global team, you lead the global multiplayer team. Reporting to the Senior producer in D\u00fcsseldorf, as the Project Owner for multiplayer, you define and implement the multiplayer vision shared by the Creative Director and the Game Director. With your team, you define the multiplayer systems and game modes for the game and you ensure that the online technology is developed and available to make your choice a reality.”<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

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