Warning: filemtime(): stat failed for /var/www/wp-content/plugins/embed-privacy/assets/style/embed-privacy.css in /var/www/wp-content/plugins/embed-privacy/inc/class-frontend.php on line 63
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-content/plugins/embed-privacy/inc/class-frontend.php:63 filemtime(), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\Frontend->register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-settings.php:704 do_action('init'), wp-config.php:53 require_once('wp-settings.php'), wp-load.php:50 require_once('wp-config.php'), wp-blog-header.php:13 require_once('wp-load.php'), index.php:17 require('wp-blog-header.php')]


Warning: filemtime(): stat failed for /var/www/wp-content/plugins/embed-privacy/assets/style/astra.css in /var/www/wp-content/plugins/embed-privacy/inc/integration/class-astra.php on line 42
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-content/plugins/embed-privacy/inc/integration/class-astra.php:42 filemtime(), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\integration\Astra::register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-content/plugins/embed-privacy/inc/class-frontend.php:82 do_action('embed_privacy_register_assets'), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\Frontend->register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-settings.php:704 do_action('init'), wp-config.php:53 require_once('wp-settings.php'), wp-load.php:50 require_once('wp-config.php'), wp-blog-header.php:13 require_once('wp-load.php'), index.php:17 require('wp-blog-header.php')]


Warning: filemtime(): stat failed for /var/www/wp-content/plugins/embed-privacy/assets/style/divi.css in /var/www/wp-content/plugins/embed-privacy/inc/integration/class-divi.php on line 151
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-content/plugins/embed-privacy/inc/integration/class-divi.php:151 filemtime(), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\integration\Divi::register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-content/plugins/embed-privacy/inc/class-frontend.php:82 do_action('embed_privacy_register_assets'), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\Frontend->register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-settings.php:704 do_action('init'), wp-config.php:53 require_once('wp-settings.php'), wp-load.php:50 require_once('wp-config.php'), wp-blog-header.php:13 require_once('wp-load.php'), index.php:17 require('wp-blog-header.php')]


Warning: filemtime(): stat failed for /var/www/wp-content/plugins/embed-privacy/assets/style/elementor.css in /var/www/wp-content/plugins/embed-privacy/inc/integration/class-elementor.php on line 150
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-content/plugins/embed-privacy/inc/integration/class-elementor.php:150 filemtime(), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\integration\Elementor::register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-content/plugins/embed-privacy/inc/class-frontend.php:82 do_action('embed_privacy_register_assets'), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\Frontend->register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-settings.php:704 do_action('init'), wp-config.php:53 require_once('wp-settings.php'), wp-load.php:50 require_once('wp-config.php'), wp-blog-header.php:13 require_once('wp-load.php'), index.php:17 require('wp-blog-header.php')]


Warning: filemtime(): stat failed for /var/www/wp-content/plugins/embed-privacy/assets/style/kadence-blocks.css in /var/www/wp-content/plugins/embed-privacy/inc/integration/class-kadence-blocks.php on line 40
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-content/plugins/embed-privacy/inc/integration/class-kadence-blocks.php:40 filemtime(), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\integration\Kadence_Blocks::register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-content/plugins/embed-privacy/inc/class-frontend.php:82 do_action('embed_privacy_register_assets'), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\Frontend->register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-settings.php:704 do_action('init'), wp-config.php:53 require_once('wp-settings.php'), wp-load.php:50 require_once('wp-config.php'), wp-blog-header.php:13 require_once('wp-load.php'), index.php:17 require('wp-blog-header.php')]


Warning: filemtime(): stat failed for /var/www/wp-content/plugins/embed-privacy/assets/style/shortcodes-ultimate.css in /var/www/wp-content/plugins/embed-privacy/inc/integration/class-shortcodes-ultimate.php on line 40
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-content/plugins/embed-privacy/inc/integration/class-shortcodes-ultimate.php:40 filemtime(), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\integration\Shortcodes_Ultimate::register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-content/plugins/embed-privacy/inc/class-frontend.php:82 do_action('embed_privacy_register_assets'), wp-includes/class-wp-hook.php:324 epiphyt\Embed_Privacy\Frontend->register_assets(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-settings.php:704 do_action('init'), wp-config.php:53 require_once('wp-settings.php'), wp-load.php:50 require_once('wp-config.php'), wp-blog-header.php:13 require_once('wp-load.php'), index.php:17 require('wp-blog-header.php')]


Deprecated: Class Jetpack_Geo_Location is deprecated since version 14.3 with no alternative available. in /var/www/wp-includes/functions.php on line 6114
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/functions.php:6114 trigger_error(), wp-includes/functions.php:5742 wp_trigger_error(), wp-content/mu-plugins/jetpack-14.3/modules/geo-location/class.jetpack-geo-location.php:66 _deprecated_class(), wp-includes/class-wp-hook.php:324 Jetpack_Geo_Location->wordpress_init(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:517 WP_Hook->do_action(), wp-settings.php:704 do_action('init'), wp-config.php:53 require_once('wp-settings.php'), wp-load.php:50 require_once('wp-config.php'), wp-blog-header.php:13 require_once('wp-load.php'), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:318 WP_REST_Server->send_header(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:319 WP_REST_Server->send_header(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:323 WP_REST_Server->send_header(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:331 WP_REST_Server->send_header(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:408 WP_REST_Server->send_header(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:434 WP_REST_Server->send_header(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:1905 WP_REST_Server->send_header(), wp-includes/rest-api/class-wp-rest-server.php:472 WP_REST_Server->send_headers(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:1905 WP_REST_Server->send_header(), wp-includes/rest-api/class-wp-rest-server.php:472 WP_REST_Server->send_headers(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:1905 WP_REST_Server->send_header(), wp-includes/rest-api/class-wp-rest-server.php:472 WP_REST_Server->send_headers(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:1905 WP_REST_Server->send_header(), wp-includes/rest-api/class-wp-rest-server.php:472 WP_REST_Server->send_headers(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]


Warning: Cannot modify header information - headers already sent by (output started at /var/www/wp-content/mu-plugins/lib/wpcom-error-handler/wpcom-error-handler.php:177) in /var/www/wp-includes/rest-api/class-wp-rest-server.php on line 1893
[4players.fdpub.de/wp-json/wp/v2/posts/3092638]
[wp-includes/rest-api/class-wp-rest-server.php:1893 header(), wp-includes/rest-api/class-wp-rest-server.php:1905 WP_REST_Server->send_header(), wp-includes/rest-api/class-wp-rest-server.php:472 WP_REST_Server->send_headers(), wp-includes/rest-api.php:449 WP_REST_Server->serve_request(), wp-includes/class-wp-hook.php:324 rest_api_loaded(), wp-includes/class-wp-hook.php:348 WP_Hook->apply_filters(), wp-includes/plugin.php:565 WP_Hook->do_action(), wp-includes/class-wp.php:418 do_action_ref_array(), wp-includes/class-wp.php:813 WP->parse_request(), wp-includes/functions.php:1336 WP->main(), wp-blog-header.php:16 wp(), index.php:17 require('wp-blog-header.php')]

{"id":3092638,"date":"2022-03-04T12:43:00","date_gmt":"2022-03-04T11:43:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/3092638"},"modified":"2022-03-04T12:43:00","modified_gmt":"2022-03-04T11:43:00","slug":"battlefield_2042-entwickler_werden_karten_demnaechst_optimieren","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/3092638","title":{"rendered":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren"},"content":{"rendered":"

EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog <\/a>k\u00fcndigten die Entwickler nun auch Optimierungen f\u00fcr einige Karten im Shooter an, die Platz f\u00fcr bis zu 128 Spieler bieten. DICE bezieht sich dabei speziell auf die Kritik, dass sich das Spiel stellenweise wie ein “Lauf-Simulator” anf\u00fchlen soll. Die Macher wollen nun die Zeit verk\u00fcrzen, damit Spieler schneller wieder ins Gefecht kommen.<\/p>\n

Um dieses Ziel zu erriechen, sollen die einzelnen Basen und Flaggen der 128-Spieler-Maps mit einem k\u00fcnftigen Update n\u00e4her zusammenger\u00fcckt werden. Zu Beginn m\u00f6chte sich DICE um die Kaleidoscope-Karte k\u00fcmmern, die ihre Anpassung aber erst mit der im Sommer 2022 startenden Season 1 erhalten soll. Zudem m\u00f6chte das Team die vielen freien Fl\u00e4chen der Map mit Gegenst\u00e4nden bef\u00fcllen, damit sich Spieler effektiver vor Scharfsch\u00fctzen verstecken k\u00f6nnen. Dar\u00fcber hinaus denkt DICE gerade dar\u00fcber nach, die maximale Spieleranzahl von 128 auf 64 zu reduzieren.<\/p>\n

<\/p>\n","protected":false},"excerpt":{"rendered":"

Entwickler werden Karten demn\u00e4chst optimieren<\/p>\n","protected":false},"author":718,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren","_yoast_wpseo_metadesc":"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[6],"tags":[12492,172,81,23,24,26,117,28,30],"newspack_spnsrs_tax":[],"coauthors":[],"class_list":["post-3092638","post","type-post","status-publish","format-standard","hentry","category-news","tag-battlefield_2042","tag-dice","tag-electronic_arts","tag-pc_cdrom","tag-playstation4","tag-playstation5","tag-shooter","tag-xboxone","tag-xboxseriesx","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren","_yoast_wpseo_metadesc":"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\nBattlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren - 4P.de<\/title>\n<meta name=\"description\" content=\"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026\" \/>\n<meta name=\"robots\" content=\"noindex, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren\" \/>\n<meta property=\"og:description\" content=\"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026\" \/>\n<meta property=\"og:url\" content=\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/3092638\" \/>\n<meta property=\"og:site_name\" content=\"4P.de\" \/>\n<meta property=\"article:published_time\" content=\"2022-03-04T11:43:00+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#article\",\"isPartOf\":{\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456\"},\"author\":{\"name\":\"\",\"@id\":\"\"},\"headline\":\"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren\",\"datePublished\":\"2022-03-04T11:43:00+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456\"},\"wordCount\":176,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/4players.fdpub.de\/#organization\"},\"keywords\":[\"Battlefield 2042\",\"DICE\",\"Electronic Arts\",\"PC-CDROM\",\"PlayStation4\",\"PlayStation5\",\"Shooter\",\"XboxOne\",\"XboxSeriesX\"],\"articleSection\":[\"News\"],\"inLanguage\":\"de-DE\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#respond\"]}],\"copyrightYear\":\"2022\",\"copyrightHolder\":{\"@id\":\"https:\/\/www.fdpub.de\/#organization\"},\"dateModified\":\"2022-03-04T11:43:00+00:00\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456\",\"url\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456\",\"name\":\"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren\",\"isPartOf\":{\"@id\":\"https:\/\/4players.fdpub.de\/#website\"},\"datePublished\":\"2022-03-04T11:43:00+00:00\",\"description\":\"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026\",\"breadcrumb\":{\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#breadcrumb\"},\"inLanguage\":\"de-DE\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456\"]}],\"dateModified\":\"2022-03-04T11:43:00+00:00\",\"image\":[false],\"thumbnailUrl\":false},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/4players.fdpub.de\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"News\",\"item\":\"https:\/\/4players.fdpub.de\/news\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/4players.fdpub.de\/#website\",\"url\":\"https:\/\/4players.fdpub.de\/\",\"name\":\"4P.de\",\"description\":\"News, Videos und Spieletests f\u00fcr PC, PS4, Xbox One, Switch, VR & Handhelds auf 4P.de\",\"publisher\":{\"@id\":\"https:\/\/4players.fdpub.de\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/4players.fdpub.de\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"de-DE\"},{\"@type\":[\"Organization\",\"Place\"],\"@id\":\"https:\/\/4players.fdpub.de\/#organization\",\"name\":\"4P.de\",\"url\":\"https:\/\/4players.fdpub.de\/\",\"logo\":{\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#local-main-organization-logo\"},\"image\":{\"@id\":\"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#local-main-organization-logo\"},\"telephone\":[],\"openingHoursSpecification\":[{\"@type\":\"OpeningHoursSpecification\",\"dayOfWeek\":[\"Monday\",\"Tuesday\",\"Wednesday\",\"Thursday\",\"Friday\",\"Saturday\",\"Sunday\"],\"opens\":\"09:00\",\"closes\":\"17:00\"}]},{\"@type\":\"Person\",\"@id\":\"\",\"url\":\"https:\/\/4players.fdpub.de\/author\"}]}<\/script>\n<!-- \/ Yoast SEO Premium plugin. -->","yoast_head_json":{"title":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren - 4P.de","description":"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026","robots":{"index":"noindex","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"og_locale":"de_DE","og_type":"article","og_title":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren","og_description":"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026","og_url":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/3092638","og_site_name":"4P.de","article_published_time":"2022-03-04T11:43:00+00:00","twitter_card":"summary_large_image","twitter_misc":{"Written by":"","Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#article","isPartOf":{"@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456"},"author":{"name":"","@id":""},"headline":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren","datePublished":"2022-03-04T11:43:00+00:00","mainEntityOfPage":{"@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456"},"wordCount":176,"commentCount":0,"publisher":{"@id":"https:\/\/4players.fdpub.de\/#organization"},"keywords":["Battlefield 2042","DICE","Electronic Arts","PC-CDROM","PlayStation4","PlayStation5","Shooter","XboxOne","XboxSeriesX"],"articleSection":["News"],"inLanguage":"de-DE","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#respond"]}],"copyrightYear":"2022","copyrightHolder":{"@id":"https:\/\/www.fdpub.de\/#organization"},"dateModified":"2022-03-04T11:43:00+00:00"},{"@type":"WebPage","@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456","url":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456","name":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren","isPartOf":{"@id":"https:\/\/4players.fdpub.de\/#website"},"datePublished":"2022-03-04T11:43:00+00:00","description":"EA und DICE wollen nach dem schwierigen Start von Battlefield 2042 weiterhin auf das Feedback der Spieler eingehen und \u00c4nderungen durchf\u00fchren. Im Blog k\u00fcndigten die E \u2026","breadcrumb":{"@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#breadcrumb"},"inLanguage":"de-DE","potentialAction":[{"@type":"ReadAction","target":["https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456"]}],"dateModified":"2022-03-04T11:43:00+00:00","image":[false],"thumbnailUrl":false},{"@type":"BreadcrumbList","@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/4players.fdpub.de\/"},{"@type":"ListItem","position":2,"name":"News","item":"https:\/\/4players.fdpub.de\/news"},{"@type":"ListItem","position":3,"name":"Battlefield 2042: Entwickler werden Karten demn\u00e4chst optimieren"}]},{"@type":"WebSite","@id":"https:\/\/4players.fdpub.de\/#website","url":"https:\/\/4players.fdpub.de\/","name":"4P.de","description":"News, Videos und Spieletests f\u00fcr PC, PS4, Xbox One, Switch, VR & Handhelds auf 4P.de","publisher":{"@id":"https:\/\/4players.fdpub.de\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/4players.fdpub.de\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"de-DE"},{"@type":["Organization","Place"],"@id":"https:\/\/4players.fdpub.de\/#organization","name":"4P.de","url":"https:\/\/4players.fdpub.de\/","logo":{"@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#local-main-organization-logo"},"image":{"@id":"https:\/\/4players.fdpub.de\/news\/battlefield_2042-entwickler_werden_karten_demnaechst_optimieren\/2201456#local-main-organization-logo"},"telephone":[],"openingHoursSpecification":[{"@type":"OpeningHoursSpecification","dayOfWeek":["Monday","Tuesday","Wednesday","Thursday","Friday","Saturday","Sunday"],"opens":"09:00","closes":"17:00"}]},{"@type":"Person","@id":"","url":"https:\/\/4players.fdpub.de\/author"}]}},"jetpack_featured_media_url":"","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"publishpress_future_action":{"enabled":false,"date":"2025-03-07 05:18:38","action":"delete","newStatus":"draft","terms":[],"taxonomy":"category"},"publishpress_future_workflow_manual_trigger":{"enabledWorkflows":[]},"distributor_meta":false,"distributor_terms":false,"distributor_media":false,"distributor_original_site_name":"4P.de","distributor_original_site_url":"https:\/\/4players.fdpub.de","push-errors":false,"_links":{"self":[{"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/posts\/3092638","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/users\/718"}],"replies":[{"embeddable":true,"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/comments?post=3092638"}],"version-history":[{"count":0,"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/posts\/3092638\/revisions"}],"wp:attachment":[{"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/media?parent=3092638"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/categories?post=3092638"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/tags?post=3092638"},{"taxonomy":"newspack_spnsrs_tax","embeddable":true,"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/newspack_spnsrs_tax?post=3092638"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/4players.fdpub.de\/wp-json\/wp\/v2\/coauthors?post=3092638"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}